Minecraft Wiki
Jesto95 (Diskussion | Beiträge)
K (Änderungen von Jonus245 (Diskussion) wurden auf die letzte Version von Jr Mime zurückgesetzt)
Markierung: Zurücksetzung
 
(19 dazwischenliegende Versionen von 7 Benutzern werden nicht angezeigt)
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! In der Aktualisierung enthaltene Neuerungen und Änderungen
 
! In der Aktualisierung enthaltene Neuerungen und Änderungen
 
|-
 
|-
| {{Spielbar|1.12.0 build 1|blog=https://feedback.minecraft.net/hc/en-us/articles/360027059411}}
+
| {{Spielbar|1.12.0 build 10|blog=https://feedback.minecraft.net/hc/articles/360029857071}}
  +
| 24. Juni 2019
  +
| {{Anker|1.12.0.14|1.12 build 10|1.12 beta build 10|1.12.0 beta build 10}}
  +
=== 1.12.0 build 10 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.14 bekannt''
  +
{{Fehlerkorrekturen|Projekt=MCPE|18439|
  +
* Crashes/Performance
  +
** Fixed several crashes that could occur during gameplay
  +
** Made several performance improvements and optimizations
  +
** Improved performance and fixed FPS drops when flying with Elytra in The End in Survival mode
  +
  +
* General
  +
** Improved beta debug display text render
  +
** Fixed custom bow size in certain marketplace packs
  +
** Fixed an issue with invalid characters being used in some marketplace packs, causing geometry and textures errors
  +
}}
  +
|-
  +
| {{Spielbar|1.12.0 build 9|blog=https://feedback.minecraft.net/hc/articles/360029361092}}
  +
| 19. Juni 2019
  +
| {{Anker|1.12.0.13|1.12 build 9|1.12 beta build 9|1.12.0 beta build 9}}
  +
=== 1.12.0 build 9 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.13 bekannt''
  +
{{Fehlerkorrekturen|Projekt=MCPE|18432|
  +
* Crashes/Performance
  +
** Fixed several crashes that could occur during gameplay
  +
** Made several performance improvements and optimisations
  +
** {{Fehler|MCPE-45833}} - Fixed a crash that could occur when attempting to transfer too many items into a Barrel
  +
** Fixed a crash related to an invalid bucket texture
  +
  +
* General
  +
** The Global Resources tab now shows the correct type of applicable packs
  +
  +
* Add-Ons and Script Engine
  +
** Tweaked Scripting documentation for particle billboarding
  +
}}
  +
|-
  +
| {{Spielbar|1.12.0 build 8|blog=https://feedback.minecraft.net/hc/articles/360029584791}}
  +
| 17. Juni 2019
  +
| {{Anker|1.12.0.12|1.12 build 8|1.12 beta build 8|1.12.0 beta build 8}}
  +
=== 1.12.0 build 8 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.12 bekannt''
  +
{{Fehlerkorrekturen|Projekt=MCPE|18429|
  +
* Crashes/Performance
  +
** Fixed several crashes that could occur during gameplay
  +
** Fixed a crash that could occur when viewing the skin picker
  +
  +
* General
  +
** Skin packs now correctly show the number of skins included
  +
** Scrolling through the skin picker now works correctly
  +
** Fixed an issue that was preventing skins from showing correctly in the Marketplace
  +
  +
* Add-Ons and Script Engine
  +
** The 'NearestAttackableTargetGoal' component will now correctly reselect targets
  +
}}
  +
|-
  +
| {{Spielbar|1.12.0 build 7|blog=https://feedback.minecraft.net/hc/articles/360029378831}}
  +
| 11. Juni 2019
  +
| {{Anker|1.12.0.11|1.12 build 7|1.12 beta build 7|1.12.0 beta build 7}}
  +
=== 1.12.0 build 7 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.11 bekannt''
  +
{{Fehlerkorrekturen|Projekt=MCPE|18424|
  +
* Crashes/Performance
  +
** Improved FPS performance related to various particles:
  +
*** Enderman's teleporting particles no longer cause consistent FPS drop, especially during boss fights
  +
*** Improved performance related to bubble columns, improving FPS during underwater exploration
  +
  +
* General
  +
** Fixed several more issues where the player's skin would revert to a default one if the network connection changed
  +
** Skins equipped from the 'Recently used' section are now correctly applied when selected
  +
** Minecoin offers now display correct amount of coins given in offer
  +
  +
* Gameplay
  +
** {{Fehler|MCPE-46035}}, {{Fehler|MCPE-45751}} und {{Fehler|MCPE-45698}} - Floating blocks no longer turn grass to dirt at night
  +
  +
* Mobs
  +
** {{Fehler|MCPE-45932}} - V2 zombie villagers now have the correct name in death messages instead of a placeholder name
  +
  +
* Commands
  +
** Command selectors are back to resolving in less that 0.5ms as opposed to 4+ms
  +
** <code>villager_v2</code> works in selectors again, and targets both villager and v2 villagers
  +
}}
  +
|-
  +
| {{Spielbar|1.12.0 build 6|blog=https://feedback.minecraft.net/hc/articles/360028906632}}
  +
| 6. Juni 2019
  +
| {{Anker|1.12.0.10|1.12 build 6|1.12 beta build 6|1.12.0 beta build 6}}
  +
=== 1.12.0 build 6 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.10 bekannt''
  +
{{Fehlerkorrekturen|Projekt=MCPE|18422|
  +
* Crashes/Performance
  +
** Fixed a crash that could sometimes occur when switching profiles on Xbox One platform
  +
** Made several performance improvements related to various UI screens and interactions
  +
  +
* General
  +
** Fixed an issue with incorrect patch notes showing
  +
  +
* Gameplay
  +
** The Rainbow Collection achievement can now be unlocked
  +
** {{Fehler|MCPE-46035}} - Blocks with high translucency no longer stop grass growth
  +
}}
  +
|-
  +
| {{Spielbar|1.12.0 build 5|blog=https://feedback.minecraft.net/hc/articles/360029078811}}
  +
| 3. Juni 2019
  +
| {{Anker|1.12.0.9|1.12 build 5|1.12 beta build 5|1.12.0 beta build 5}}
  +
  +
=== 1.12.0 build 5 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.9 bekannt''
  +
==== Map Makers and Add-On Creators ====
  +
* Removed the byte order mark at the beginning of function files if it exists
  +
* Updated ScriptHotbarContainerComponent's generateDocumentation function to say it checks the player's first hotbar item slot, not their third
  +
* Removing a timer component and adding a new one should no longer have the new timer inherit the old timer's time value
  +
* Included a fix to allow for json content that refers to blocks with 'tile.' at the front of it to be looked up successfully
  +
{{Fehlerkorrekturen|Projekt=MCPE|18418|
  +
* Crashes/Performance
  +
** Fixed several crashes that could occur during gameplay
  +
** {{Fehler|MCPE-45862}} - Fixed a crash that could occur on Nintendo Switch when the game was saving or loading
  +
** Fixed a marketplace issue that could result in the game getting stuck or crashing when loading in content
  +
** {{Fehler|MCPE-27167}} - Made further performance improvements when opening inventory screens
  +
** Fixed a crash that could occur when signing in to Xbox Live
  +
** {{Fehler|MCPE-46636}} - Fixed a crash that could occur when breaking a bell
  +
** {{Fehler|MCPE-46654}} - Fixed an issue that could cause the game to freeze or stop responding
  +
** Made some further performance improvements around Villages and job sites
  +
** Fixed a crash that could sometimes occur when changing skinsFixed a crash that could occur when loading in a roaming skin
  +
** Fixed a crash that could occur on SwitchSeveral other performance improvements, included some related to mob AI pathfinding
  +
  +
* General
  +
** The marketplace search screen now displays the proper pack icons
  +
** Fixed Marketplace sale items not showing the discount percentage
  +
** Marketplace sale items not longer change size when hovered over
  +
** The 'New' tag will be properly removed from a Marketplace collection once it has been viewed
  +
** Replaced some missing Marketplace screenshots
  +
** Made improvements to the patch notes to make sure the correct ones show up after an update
  +
** Fixed an issue with skins not loading in correctly after restarting the game
  +
** Several fixes and improvements related to game invites:
  +
*** Fixed a bug that would prevent a player from creating or loading a world, or cause a crash, after attempting and failing to join another world via an invite
  +
*** Fixed an issue that prevented the player from joining a world or server after receiving an invite
  +
*** Players should no longer see the "Unable to connect to World" message when trying to enter own Realm or any area from Friends tab after failed attempt to join a game
  +
** Fixed a loading screen issue that could prevent split screen players on console from joining the world correctly
  +
  +
* Gameplay
  +
** Fixed an issue that was preventing players from feeding hay bales to animals in order to breed them
  +
** Players now respawn at the correct spawn point when they die
  +
** Players can now respawn successfully without having to exit and re-join the world first
  +
  +
* Mobs
  +
** Iron Golems now sway when walking
  +
  +
* Graphical
  +
** {{Fehler|MCPE-41929}} - Fixed the sitting model for cats that were previously tamed ocelots
  +
** {{Fehler|MCPE-45750}} - Enchanted armor and bows now show their shimmering effect again
  +
  +
* User Interface
  +
** Fixed a controller bug when navigating through the Marketplace
  +
** The crafting grid no longer clears when the gamepad cursor moves to any non-recipe book slot
  +
  +
* Add-Ons and Script Engine
  +
** Fixed an issue that was preventing custom blocks from registering successfully
  +
** Fixed an issue with custom items and blocks not requiring the namespace for slash commands
  +
}}
  +
|-
  +
| {{Spielbar|1.12.0 build 4|blog=https://feedback.minecraft.net/hc/articles/360028058852}}
  +
| 22. Mai 2019
  +
| {{Anker|1.12.0.6|1.12 build 4|1.12 beta build 4|1.12.0 beta build 4}}
  +
=== 1.12.0 build 4 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.6 bekannt''
  +
==== Map Makers and Add-On Creators ====
  +
* Removed the 'byte order mark' at the beginning of function files if it exists
  +
* Updated ScriptHotbarContainerComponent's generateDocumentation function to say it checks the player's first hotbar item slot, not their third
  +
{{Fehlerkorrekturen|Projekt=MCPE|18407|
  +
* Crashes/Performance
  +
** Fixed a crash that could occur when the game was checking for previously downloaded content
  +
** Made further improvements to performance around new villages
  +
** Fixed a crash that could sometimes occur when exiting the game on Windows 10
  +
** Reduced the amount of memory required to load textures
  +
** Fixed a crash that could occur when loading the game
  +
** {{Fehler|MCPE-40435}} - Fixed a crash that could occur when throwing an Egg or Snowball
  +
** Fixed a crash that could occur when flaming arrow entities were being loaded in
  +
** Fixed a global resources crash on Android
  +
** Fixed a crash that could occur when trading with a Villager
  +
** Fixed a bug that would causing a performance drop when mobs produced splashing particles when entering water
  +
** Improved block occlusion performance
  +
** Improved performance related to chunk loading
  +
  +
* General
  +
** {{Fehler|MCPE-37926}} - Custom skins are now applied correctly without needing to restart the game to see them
  +
** Made item names more consistent by removing 'tile' from the beginning of some of them
  +
** The "Invite to Game" button is no longer enabled on third party servers
  +
** Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in
  +
** {{Fehler|MCPE-45476}} - Custom skins no longer keep revert to an earlier cross-platform skin after reloading the game
  +
  +
* Gameplay
  +
** {{Fehler|MCPE-46260}} - The ‘Iron Belly’ achievement can be unlocked once again
  +
** {{Fehler|MCPE-44398}} und {{Fehler|MCPE-44398}} - Acacia planks can be crafted correctly once again
  +
** Village job site blocks now have consistent sound volume levels when used by players
  +
** Players now consistently receive items when completing a trade with a Villager and using a controller
  +
** {{Fehler|MCPE-44731}} - The player paper doll model now moves correctly when the player is gliding with Elytra
  +
** {{Fehler|MCPE-41877}} - Using Pickblock on sweet berry bushes now gives the player the correct item
  +
** Fireworks now correctly boost Elytra flight if provided through /give or /setitem
  +
** Bone meal is now consumed correctly when used on grass
  +
** Paintings can now be crafted from dyed wool
  +
** Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager
  +
** Players can no longer lose or duplicate banner patterns when switching them in a loom with a full inventory
  +
** {{Fehler|MCPE-42497}} - Cactus blocks of different growth stages can be smelted into green dye again
  +
** Fixed an issue with missing button icons in the How to Play section on Switch
  +
** Pressing controller Y on the Cartography output slot now only crafts the correct amount
  +
** Re-established a fix to keep legacy trades working the way they used to
  +
** {{Fehler|MCPE-44704}} - Llamas now drop their leads if their Wandering Trader is killed
  +
  +
* Mobs
  +
** {{Fehler|MCPE-44648}} - Cats and Villagers now have the correct head position when sitting and sleeping
  +
** {{Fehler|MCPE-44491}} - Tamed cats no longer slide around while sitting
  +
** Armor stands now render off-hand items correctly
  +
** Villagers without professions now follow regular schedules
  +
** Parrot Legs are now aligned correctly when flying
  +
** Fixed creeper model in some marketplace maps
  +
  +
* Graphical
  +
** Updated Illager Captain banner texture
  +
** Fire particles no longer display on empty mob spawner blocks
  +
** Tweaked Arrow rendering timing to improve VR experience
  +
** Fixed a small error in the Bell texture UV
  +
  +
* Commands
  +
** Killing a rideable entity no longer respawns its rider when killed in the same tick
  +
** The /testforblock command now works reliably with items renamed in the language files
  +
* Add-Ons and Script Engine
  +
** Custom underwater mobs can now spawn naturally
  +
}}
  +
|-
  +
| {{Spielbar|1.12.0 build 3|blog=https://feedback.minecraft.net/hc/articles/360027859292}}
  +
| 8. Mai 2019
  +
| {{Anker|1.12.0.4|1.12 build 3|1.12 beta build 3|1.12.0 beta build 3}}
  +
=== 1.12.0 build 3 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.4 bekannt''
  +
==== Änderungen ====
  +
* Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate
  +
* Updated the default main menu panorama from Aquatic to Village and Pillage
  +
  +
==== Map Makers and Add-On Creators ====
  +
* Signs no longer break after being cloned to an area without support
  +
* Added API documentation for the log function
  +
* Updated scripting documentation to latest Wiki format
  +
{{Fehlerkorrekturen|Projekt=MCPE|18401|
  +
* Crashes/Performance
  +
** Fixed a crash that could occur on dedicated servers
  +
** Fixed a crash that could occur when trying to create a new template world
  +
** Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game
  +
** Fixed a crash that could sometimes occur while navigating various UI screens
  +
  +
* General
  +
** {{Fehler|MCPE-39698}} - Frosted Ice that is waiting to melt no longer causes excessive lag
  +
** Comparators that powered when loaded, turned off, and then on again in one tick will now correctly stop outputting power when it is off for the one tick
  +
** Fixed an issue with an incorrect spawn point after respawn on Mario Mash-Up pack
  +
** Removed the sand trade from the Wandering Trader and adjusted the cost of a Diamond Hoe on the Tool Smith
  +
** Resource packs are now applied correctly after downloading through the world or global settings
  +
** Fixed an issue with player skins not loading correctly between devices
  +
** Dates appear again next to player earned achievements in the Achievements Menu
  +
** 'Zombie Doctor' Achievement now unlocks when Player cures a Zombie Villager
  +
  +
* Gameplay
  +
** Players no longer clip through walls when transitioning from swimming to standing up in water
  +
** {{Fehler|MCPE-45704}} - Players now receive damage when trapped in fallen sand/gravel
  +
** Combining two heavily damaged tools in the crafting table now creates a tool with the correct durability
  +
  +
* Mobs
  +
** {{Fehler|MCPE-45509}} - Iron Golems no longer run to the world centre after its Village is destroyed
  +
** Spiders can correctly path-find over obstacles again
  +
** Tweaked Polar Bear head position animation
  +
  +
* Graphical
  +
** Tinted spawn eggs are now properly scaled in item frames
  +
** {{Fehler|MCPE-20677}} - Red sandstone stairs now have correct textures on all sides
  +
** {{Fehler|MCPE-43314}} - Updated the glass texture for locked maps in the Cartography Table UI
  +
  +
* User Interface
  +
** Going back to the Play screen (or Settings screen) will now properly select the previously selected tab when Text to Speech is enabled
  +
** Fixed an issue on Xbox that could prevent the menus from being navigated after signing in to a Microsoft account
  +
** The book icon in the Enchantment Table UI is no longer overlapping the runic inscription (Pocket UI)
  +
** The "Wheel Turning" button is now only shown once in the Minecraft VR settings
  +
  +
* Commands
  +
** Fixed an issue that sometimes caused command blocks to fail to execute commands for no apparent reason
  +
}}
  +
|-
  +
| {{Spielbar|1.12.0 build 2|blog=https://feedback.minecraft.net/hc/articles/360027543692}}
  +
| 1. Mai 2019
  +
| {{Anker|1.12.0.3|1.12 build 2|1.12 beta build 2|1.12.0 beta build 2}}
  +
=== 1.12.0 build 2 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.3 bekannt''
  +
==== Änderungen ====
  +
* The "Store" button on the main menu has been renamed to "Marketplace"
  +
{{Fehlerkorrekturen|Projekt=MCPE|18318|
  +
* Crashes/Performance
  +
** Fixed several crashes that could occur during gameplay
  +
** Fixed a crash that could sometimes occur when loading certain marketplace worlds
  +
** Improved performance around villages and villager job sites
  +
** Fixed a memory leak that occurred with the Script Engine
  +
  +
* General
  +
** Updated the main menu splash text
  +
** Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock
  +
  +
* Gameplay
  +
** {{Fehler|MCPE-44718}} - Player models no longer have flipped arms and legs. Ouch!
  +
** The Haggler achievement once again unlocks when requirements are met
  +
** Villager trading now properly takes away items from the second slot, when applicable
  +
** {{Fehler|MCPE-44647}} - Shields and tridents are no longer invisible when held
  +
** {{Fehler|MCPE-42593}} - Players no longer see through the world when clipping into blocks after leaving a boat
  +
  +
* Mobs
  +
** {{Fehler|MCPE-43527}} - Tamed tuxedo cats now use the proper texture
  +
** {{Fehler|MCPE-44299}} - Stray cats can no longer claim beds in villages for worlds converted from version 1.10
  +
** Villagers now always spawn as V1 when using template worlds, including Marketplace worlds
  +
** Witches no longer jump when attacking
  +
** Fixed some geometry animation issues for various skin packs
  +
** The ghast spinning model in monster spawners is now the correct size
  +
** Improved pathing for variable sized mobs
  +
** Zombies and vindicators now break doors down faster :D
  +
** Fixed wandering trader podzol and coral trades
  +
** Fletchers now trade 16 arrows instead of 5
  +
** Changed the cost of butcher's cooked rabbit trade
  +
** Leatherworker's saddle trade is lowered from 10 to 6 emeralds
  +
  +
* Blocks
  +
** {{Fehler|MCPE-43990}} - Flowing lava once again turns into cobblestone when hit by water
  +
** {{Fehler|MCPE-41256}} - Frosted ice blocks can now be broken
  +
** {{Fehler|MCPE-42975}} - Slabs and other non-solid blocks once again prevent grass from growing on dirt
  +
** {{Fehler|MCPE-44680}} - Logs can once again be turned into stripped logs with axes
  +
** {{Fehler|MCPE-44735}} - Rails at a T-junction once again change directions when powered by redstone
  +
** {{Fehler|MCPE-43944}} - Fixed smokers not having the correct texture underneath
  +
** Armor stands can once again hold armor stand items
  +
  +
* Items
  +
** Correct colors of wool are now displayed as a material required to create colored banners in the recipe book
  +
** Fixed several items not losing durability when used
  +
  +
* Graphical
  +
** {{Fehler|MCPE-40135}} - The player's arm is no longer displaced in first person view after eating food
  +
** Composter growth particles now appear in the correct location
  +
** Fixed animated textures for flowing lava and water on several texture packs
  +
** {{Fehler|MCPE-42635}} - Bamboo Leaves are now lighter and match the Java texture
  +
** Fixed gray textures that sometimes appeared on doors and trapdoors
  +
  +
* User Interface
  +
** Attempting to combine stacks of the same item no longer swaps them instead on touch controls
  +
** {{Fehler|MCPE-44706}} - Items are no longer lost when swapping to and from the off-hand slot on touch controls
  +
** The How to Play button on the Cartography Table now directs to the proper screen
  +
** Sweet berries no longer disappear on the hotbar when they are highlight
  +
** Killing a wandering trader's llama can no longer show their inventory screen
  +
  +
* Commands
  +
** {{Fehler|MCPE-44667}} - Removed "tile" prefix in the '/give' command
  +
** Blocks and entities that aren't available in the Creative inventory no longer require the "minecraft" namespace when used as parameters in slash commands
  +
** {{Fehler|MCPE-44679}} - Commands can now be auto-completed on command blocks without leading with a /
  +
  +
* Add-Ons and Script Engine
  +
** 'minecraft:entity_use_item' documentation now generates correctly
  +
** Corrected Block Event descriptions
  +
** Custom entities now correctly re-evaluate current target validity
  +
** 'getBlocks' now returns a 3D array of block objects
  +
** Fixed incorrect component name for entities with the new 'water_movement 'component
  +
** getBlock and getBlocks now correctly handle getting a block when given an actor position (or any non-integer position)
  +
}}
  +
|-
  +
| {{Spielbar|1.12.0 build 1|blog=https://feedback.minecraft.net/hc/articles/360027059411}}
 
| 17. April 2019
 
| 17. April 2019
| {{Anker|1.12.0.2|1.11 build 1|1.12 beta build 1|1.12.0 beta build 1}}
+
| {{Anker|1.12.0.2|1.12 build 1|1.12 beta build 1|1.12.0 beta build 1}}
  +
 
=== 1.12.0 build 1 ===
 
=== 1.12.0 build 1 ===
  +
''[[Versionen#Bedrock-Entwicklung|Auch unter]] 1.12.0.2 bekannt''
 
==== Neuerungen ====
 
==== Neuerungen ====
 
* Item instance IDs can now be synchronized between clients and servers
 
* Item instance IDs can now be synchronized between clients and servers
Zeile 203: Zeile 568:
   
 
[[en:Bedrock Edition 1.12.0/Development versions]]
 
[[en:Bedrock Edition 1.12.0/Development versions]]
  +
[[ru:1.12 (Bedrock Edition)/Предварительные сборки]]

Aktuelle Version vom 31. Januar 2024, 12:13 Uhr

Versionen
Java Edition
Launcher
Bedrock Edition
Konsolenedition


Dies ist keine offizielle Versionsgeschichte. Siehe die Minecraft-Webseite oder den offiziellen Blog der Bedrock Edition für eine offizielle Liste.
Programmfehler des Spiels werden nicht hier, sondern im Bugtracker gesammelt. Bitte melde keine bereits gemeldeten Fehler.
Zahnrad
Entwicklungsversionen können deine Welt beschädigen, bitte erstelle eine Sicherung und/oder starte sie in einem anderen Ordner als deine Hauptwelten!
Entwicklungsversionen sind experimentell und werden veröffentlicht, um Spielfehler zu finden und zu beheben. Von daher sind diese Versionen nicht für das normale Spielen zu empfehlen! Besonders instabile Entwicklungsversionen sind gesondert gekennzeichnet.


Vollversion 1.12.0

Version Tag der Aktualisierung In der Aktualisierung enthaltene Neuerungen und Änderungen
1.12.0 build 10Blog
24. Juni 2019

1.12.0 build 10

Auch unter 1.12.0.14 bekannt

1.12.0 build 9Blog
19. Juni 2019

1.12.0 build 9

Auch unter 1.12.0.13 bekannt

1.12.0 build 8Blog
17. Juni 2019

1.12.0 build 8

Auch unter 1.12.0.12 bekannt

1.12.0 build 7Blog
11. Juni 2019

1.12.0 build 7

Auch unter 1.12.0.11 bekannt

1.12.0 build 6Blog
6. Juni 2019

1.12.0 build 6

Auch unter 1.12.0.10 bekannt

1.12.0 build 5Blog
3. Juni 2019

1.12.0 build 5

Auch unter 1.12.0.9 bekannt

Map Makers and Add-On Creators

  • Removed the byte order mark at the beginning of function files if it exists
  • Updated ScriptHotbarContainerComponent's generateDocumentation function to say it checks the player's first hotbar item slot, not their third
  • Removing a timer component and adding a new one should no longer have the new timer inherit the old timer's time value
  • Included a fix to allow for json content that refers to blocks with 'tile.' at the front of it to be looked up successfully
1.12.0 build 4Blog
22. Mai 2019

1.12.0 build 4

Auch unter 1.12.0.6 bekannt

Map Makers and Add-On Creators

  • Removed the 'byte order mark' at the beginning of function files if it exists
  • Updated ScriptHotbarContainerComponent's generateDocumentation function to say it checks the player's first hotbar item slot, not their third
1.12.0 build 3Blog
8. Mai 2019

1.12.0 build 3

Auch unter 1.12.0.4 bekannt

Änderungen

  • Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate
  • Updated the default main menu panorama from Aquatic to Village and Pillage

Map Makers and Add-On Creators

  • Signs no longer break after being cloned to an area without support
  • Added API documentation for the log function
  • Updated scripting documentation to latest Wiki format
1.12.0 build 2Blog
1. Mai 2019

1.12.0 build 2

Auch unter 1.12.0.3 bekannt

Änderungen

  • The "Store" button on the main menu has been renamed to "Marketplace"
1.12.0 build 1Blog
17. April 2019

1.12.0 build 1

Auch unter 1.12.0.2 bekannt

Neuerungen

  • Item instance IDs can now be synchronized between clients and servers
  • Added auto complete to command blocks
  • Added spawnRadius gamerule
    • players can specify in their worlds called spawnRadius. The concept was adapted from how Java Edition implemented it. It allows players to specify a number between 0 and 32 to create an allowed area for spawning to take place. So a spawn radius of 27 is a larger circle than a radius of 12. Players then will spawn in a random location in that radius.
  • Enabled content logging on Bedrock Dedicated Server
  • Added a delay option to command blocks
    • A delay can be added to the command block using the new field. The ticks for this delay are Redstone ticks.

For Map Makers and Add-On Creators

  • New items can be added using Add-Ons
  • Mob events can now be enabled and disabled in world templates
  • Animations and particles can be added without being linked to entities
  • Inventory, armor, and hand containers can be adapted through scripting
  • Sound effects can now be triggered by animation events
  • Added new executeCommand to the Scripting API
  • Added Scripting events for interaction with items, for example:
    • Item picked up
    • Item dropped
    • Carried item changed
  • Added One-shot animation support, allowing the ability to execute a single animation on an entity
  • Particle emitters can now trigger Scripting Events
  • Updated documentation of Actor Events, to document client-side usage of actor events in resource packs
  • Add Block components now use JSON schemas
  • Created a screen to view content log errors
    • The log screen can be opened using Ctrl+H, or by going to Settings→Profile
  • Added code to allow static validation scripts to be run locally
  • Custom blocks can now be added through Scripting
    • This is currently still a 'work in progress' feature, and more functionality will be added in future updates.
    • Custom blocks can currently only be added through additional JSON scripting
    • Custom blocks can only be placed with slash commands
  • Added new Data-Driven Particles:
    • Llama Spit
    • Large Explosions
    • Coloured Flames
    • Redstone Dust
    • Falling Dust
    • Lava
    • Enchanting Table
    • Conduit
  • Added new Data Driven Animations:
    • Wolves
    • Fang Attack
    • Arrows
    • Shulker Bullets
    • Bows
    • Water
  • Updated Documentation to include a Breaking Changes section
  • Item API V0
    • Basic item related events have been exposed to the Scripting API. This includes:
    • actor_acquired_item
    • actor_carried_item_changed
    • actor_dropped_item
    • actor_use_item
    • actor_equipped_armor
  • Inventory API V0
    • Basic inventory events have been exposed to the Scripting API. This includes:
    • inventory_container
    • armor_container
    • hand_container (note that the hand container will get you both the main hand and offhand)
    • hotbar_container
  • Block API V0
    • New block events and two new APIs have been included to query for blocks. This includes:
    • APIs
    • getBlock(Ticking Area, x, y, z)
    • getBlock(Ticking Area, PositionObject)
    • getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)
    • getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)
    • Events
    • block_destruction_started
    • block_destruction_stopped
    • piston_moved_block
    • player_destroyed_block
    • player_placed_block
  • executeCommand API
    • Allows the Scripting API to get the result of a slash command
  • Event Data API
    • Allows Creators to create event data, register and pass it to the event function.
  • Updated Demo Packs

Einzelnachweise