Keine Bearbeitungszusammenfassung |
|||
Zeile 31: | Zeile 31: | ||
** The owner can set permissions for an invited player to either visitor, member or operator |
** The owner can set permissions for an invited player to either visitor, member or operator |
||
** When resetting a world, or uploading a new world, already set permissions stay in place |
** When resetting a world, or uploading a new world, already set permissions stay in place |
||
+ | |||
+ | ==== Script Engine Updates ==== |
||
+ | (Currently available on Windows 10 with Experimental Gameplay enabled) |
||
+ | |||
+ | * Block API V0 |
||
+ | ** New block events and two new APIs have been included to query for blocks: |
||
+ | ** APIs |
||
+ | *** getBlock(Ticking Area, x, y, z) |
||
+ | *** getBlock(Ticking Area, PositionObject) |
||
+ | *** getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max) |
||
+ | *** getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject) |
||
+ | ** Events |
||
+ | *** block_destruction_started |
||
+ | *** block_destruction_stopped |
||
+ | *** piston_moved_block |
||
+ | *** player_destroyed_block |
||
+ | *** player_placed_block |
||
+ | |||
+ | * Item API V0 |
||
+ | ** Basic item related events have been exposed to the Script Engine. This includes: |
||
+ | *** actor_acquired_item |
||
+ | *** actor_carried_item_changed |
||
+ | *** actor_dropped_item |
||
+ | *** actor_use_item |
||
+ | *** actor_equipped_armor |
||
+ | |||
+ | * Inventory API V0 |
||
+ | ** Basic inventory events have been exposed to the Script Engine. This includes: |
||
+ | *** inventory_container |
||
+ | *** armor_container |
||
+ | *** hand_container (note that the hand container will get you both the main hand and offhand) |
||
+ | *** hotbar_container |
||
+ | |||
+ | * executeCommand API |
||
+ | ** Allows executing commands with a callback when the command is executed without using events |
||
+ | ** Only usable on Server Scripts |
||
+ | |||
+ | * Event Data API |
||
+ | ** Data is contained in objects passed to callbacks under the data field |
||
+ | ** Custom events need to be registered (registerEvent) before being triggered |
||
{{Fehlerkorrekturen|Projekt=MCPE|18454| |
{{Fehlerkorrekturen|Projekt=MCPE|18454| |
Version vom 9. Juli 2019, 17:17 Uhr
Diese Seite ist unvollständig. Du kannst helfen, indem Du sie ergänzt. Fehlende Inhalte: Aktuelle Versionen
|
Dies ist keine offizielle Versionsgeschichte. Siehe die Minecraft-Webseite, den Apple App Store oder den Google Play Store für eine offizielle Liste. Programmfehler des Spiels werden nicht hier, sondern im Bugtracker gesammelt. Bitte melde keine bereits gemeldeten Fehler. (Anleitung um Fehler zu melden: Einen Bug melden) |
Diese Seite listet die Versionsgeschichte der Bedrock Edition 1.12 auf.
Entwicklungszyklus: Alpha (Versionsgeschichte) Vollversion
Vollversion 1.12
Version | Tag des Updates | Neuerungen und Änderungen | ||
---|---|---|---|---|
1.12.0Änderungen
Script Engine Updates(Currently available on Windows 10 with Experimental Gameplay enabled)
|
Einzelnachweise
Editionen | |||||||
---|---|---|---|---|---|---|---|
Entwicklung | |||||||
Überblick | |||||||
Blöcke |
| ||||||
Welttypen | |||||||
Gameplay | |||||||
Technisches | |||||||
Education Edition |
Überblick | |||||||
---|---|---|---|---|---|---|---|
Java Edition |
| ||||||
Bedrock Edition |
| ||||||
Konsolenedition |
| ||||||
Minecraft Earth | |||||||
Minecraft Dungeons |