v1.16.0
none
{{Extension DPL}}<ul><li>[[Stolperdraht|Stolperdraht]]<br/>{{Block | title = Stolperdraht | image = Stolperdraht.png | invimage = Faden | type = Redstone | gravity = Nein | transparent = Ja | light = Nein | flammable = Nein | pushable = Droppt | tool = any | renewable = Ja | stackable = Ja (64) | drops = 1 {{GL|Faden}} | nameid = tripwire | blockstate = Stolperdraht }} Der '''Stolperdraht''' ist ein dünner, grauer Draht, der entsteht, wenn man [[Faden]] auf dem Boden platziert. Er wird verwendet, um zwei [[Haken]] miteinander zu verbinden, die dann eine Stolperfalle bilden. Stolperdrähte kommen in [[Dschungeltempel]]n natürlich vor. In Dschungeltempeln werden diese Fallen benutzt, um mit [[Pfeil]]en gefüllte [[Werfer]] auszulösen. == Eigenschaften == Stolperdrähte verbinden sich ähnlich wie [[Redstone-Leitung]]en mit anliegenden Stolperdrähten, wobei sie sich auch überkreuzen können. Wird ein Stolperdraht zerstört, aktiviert er alle Drähte, die mit ihm auf einer Linie liegen und verbunden sind. Mit einer [[Schere]] kann man einen Stolperdraht zerschneiden. Der Stolperdraht wird damit nicht ausgelöst und das Stück droppt als [[Faden]]. Damit ist der Stolperdraht unterbrochen und in gesamter Länge funktionslos. Stolperdrähte werden nur durch [[Pfeile]], [[Kreatur]]en, [[Drop]]s, [[Rüstungsständer]] und [[Spieler]] ausgelöst. Unter speziellen Gegebenheiten (siehe {{tw|Signalleitung (Redstone)|vertikale Signalleitung}}) können auch [[Feuerwerksrakete]]n Stolperdrähte aktivieren. Die [[Hitbox]] eines Stolperdrahtes verkleinert sich, wenn er mit einem [[Haken]] verbunden wird. Es ist möglich, sie auch auf anderen Stolperdrähten zu platzieren. Wird der Block unter einem Stolperdraht zerstört, so droppt dieser als Faden und löst ein Redstone-Signal aus. Wird ein Stolperdraht auf [[Glas]] oder [[Laub]] platziert, kann er sich nur mit Stolperdrähten verbinden, die auf der selben Art von Block liegen und wird bei der Zerstörung des Blocks weiterhin in der Luft schwebend bestehen. Letzteres geschieht auch bei aufeinander liegenden Stolperdrähten. In der Luft schwebende Drähte verhalten sich genauso wie auf dem Boden liegende. Verwendet man die Schere im [[Kreativmodus]], wird der Stolperdraht nicht zerschnitten. Stattdessen wird das angeklickte Stück funktionslos, ohne zu droppen. Es löst kein Signal mehr aus, wenn man es berührt, während die restlichen Stücke funktionsfähig bleiben. Das funktionslose Stück kann mit einem Einzelklick nicht mehr zerstört werden, es erfordert einen Doppelklick (egal in welchem Spielmodus). Im [[Debug-Bildschirm]] kann man ein funktionsloses Stück erkennen, wenn man es direkt anschaut: Es hat den [[Blockzustand#Stolperdraht|Blockzustand]] "disarmed:true". == Verwendung == === in Anwendung === Wird ein Stolperdraht betätigt, so wird der Draht heruntergedrückt (die Enden der Haken erscheinen tiefer), und es wird ein [[Redstone-Signal]] ausgelöst. Damit dies möglich ist, muss er jedoch zuvor mit zwei [[Haken]] verbunden werden, da diese das Redstone-Signal erzeugen. Stolperdrähte können maximal 40 Blöcke lang sein und benötigen an beiden Enden je einen Haken. === Technik === *Siehe {{tw|Filtergleis (Redstone)}} *Siehe {{tw|Lorenspeicher (Redstone)}} *Siehe {{tw|Lorenspeicher (Redstone, erweitert)}} *Siehe {{tw|Signalleitung (Redstone, erweitert)}} *Siehe {{tw|Hafen (Redstone)}} == Blockzustand == {{Minecraftdaten|Blockzustand}} == Galerie == <gallery> Stolperdraht Vorschau1.png|Die Haken zünden das [[TNT]], sobald der Stolperdraht zerstört oder überlaufen wird<ref>.{{tweet|dinnerbone|207154292593917952}}</ref>. Stolperdraht Vorschau2.png|Stolperdraht ist nachts selbst aus nächster Nähe schwer zu sehen<ref name=vergleich>.{{tweet|dinnerbone|207294114398605312}}</ref>. Stolperdraht Vorschau3.png|Stolperdraht ist tagsüber besser zu sehen<ref name=vergleich />. Stolperdraht und Haken.png|Natürlich vorkommender [[Haken]] mit Stolperdraht in einem [[Dschungeltempel|Dschungel-<br>tempel]]. </gallery> == Einzelnachweise == {{Verweisliste}} == Geschichte == {{Geschichtlich |group1= {{ver|1.3}} |list1= {{Geschichtlich |untergruppe=1 |group1= {{ver|version|12w22a}} |list1= *Stolperdraht hinzugefügt, kann über eine Strecke von 19 Blöcken verlegt werden und dabei ein Redstone-Signal am Haken auslösen. *Der Stolperdraht kann mit dem [[Haken]] verbunden werden. |group2= {{ver|version|12w23a}} |list2= *Der Stolperdraht wird auch durch [[Pfeil]]e und [[Gegenstand|Gegenstände]] aktiviert. *Der Stolperdraht kann über eine Strecke von 40 Blöcken verlegt werden und dabei noch ein Redstone-Signal am Haken auslösen. }} |group2= {{ver|1.8}} |list2= *Stolperdraht wird durchsichtig. |group3= {{ver|1.9|15w49a}} |list3= *Der Blockzustand "suspended" wird entfernt. |group4= {{ver|1.13|17w47a}} |list4= *[[Metadaten-Entfernung]]: Der bisher ungenutzte [[Blockzustand#Stolperdraht|Blockzustand]] "disarmed" kann im Kreativmodus mit der Schere hergestellt werden. |group5= {{ver|1.17|21w13a}} |list5= *Das Modell des Stolperdrahtes wird dahingehend verändert, dass die Textur der Unterseite gespiegelt ist. }} {{Geschichtlich |title=be |group1= {{ver|be-alpha|0.13.0}} |list1= *Stolperdraht hinzugefügt. |group2= {{ver|be|1.4.0|1.2.14.2}} |list2= *Stolperdrähte können unter Wasser platziert werden und werden mit Wasser geflutet. }} {{Geschichtlich |title=konsole |group1= {{ver|kon|xbox=TU114|xbone=CU1|ps3=1.04|wiiu=Patch 1}} |list1= *Stolperdraht hinzugefügt. }} {{Navbox-Redstone}} [[cs:Vlákno]] [[en:Tripwire]] [[es:Hilo]] [[fr:Ficelle]] [[hu:Fonál]] [[it:Cordicella]] [[ja:糸]] [[ko:실]] [[nl:Draad]] [[pl:Nić]] [[pt:Linha]] [[ru:Нить]] [[uk:Нитка]] [[zh:线]]</li><li>[[Zement|Zement]]<br/>{{Block | image = Weißer Zement.png; Oranger Beton.png; Magenta Beton.png; Hellblauer Beton.png; Gelber Zement.png; Hellgrüner Beton.png; Rosa Beton.png; Grauer Beton.png; Hellgrauer Beton.png; Türkiser Beton.png; Violetter Beton.png; Blauer Beton.png; Brauner Zement.png; Grüner Beton.png; Roter Beton.png; Schwarzer Beton.png | invimage = Weißer Beton | invimage2 = Oranger Beton | invimage3 = Magenta Beton | invimage4 = Hellblauer Beton | invimage5 = Gelber Beton | invimage6 = Hellgrüner Beton | invimage7 = Rosa Beton | invimage8 = Grauer Beton | invimage9 = Hellgrauer Beton | invimage10 = Türkiser Beton | invimage11 = Violetter Beton | invimage12 = Blauer Beton | invimage13 = Brauner Beton | invimage14 = Grüner Beton | invimage15 = Roter Beton | invimage16 = Schwarzer Beton | type = Farbige Blöcke | flammable = Nein | pushable = Ja | gravity = Nein | transparent = Nein | light = Nein | tool = wooden pickaxe | renewable = Ja | stackable = Ja (64) | nameid = ;{{BS|Weißer Zement}} Weißer Zement :white_concrete ;{{BS|Oranger Zement}} Oranger Zement :orange_concrete ;{{BS|Magenta Zement}} Magenta Zement :magenta_concrete ;{{BS|Hellblauer Zement}} Hellblauer Zement :light_blue_concrete ;{{BS|Gelber Zement}} Gelber Zement :yellow_concrete ;{{BS|Hellgrüner Zement}} Hellgrüner Zement :lime_concrete ;{{BS|Rosa Zement}} Rosa Zement :pink_concrete ;{{BS|Grauer Zement}} Grauer Zement :gray_concrete ;{{BS|Hellgrauer Zement}} Hellgrauer Zement :light_gray_concrete ;{{BS|Türkiser Zement}} Türkiser Zement :cyan_concrete ;{{BS|Violetter Zement}} Violetter Zement :purple_concrete ;{{BS|Blauer Zement}} Blauer Zement :blue_concrete ;{{BS|Brauner Zement}} Brauner Zement :brown_concrete ;{{BS|Grüner Zement}} Grüner Zement :green_concrete ;{{BS|Roter Zement}} Roter Zement :red_concrete ;{{BS|Schwarzer Zement}} Schwarzer Zement :black_concrete }} {{Diese Seite|den Zement|den Zementpulver|Zementpulver}} '''Zement''' ist ein dekorativer [[Block]], der in 16 Farben verfügbar ist. Zement bildet eine Alternative zu [[Keramik]], da seine Textur weniger Störungen enthält und sich nicht an einem bräunlichen Farbspektrum orientiert. Ebenfalls kann er anstelle von [[Wolle]] verwendet werden. [[Datei:Beton Farbspektrum.png|600px]] == Eigenschaften == Zement ist im Gegensatz zu Wolle nicht brennbar und hat einen größeren [[Explosionswiderstand]]. Bei der Verwendung von [[Feuer]] und [[TNT]] nahe komplizierten {{tw|Redstone-Schaltkreise}}n bietet sich Zement somit auch als bessere Alternative an, um diese übersichtlich zu gestalten. Die Rohstoffe [[Sand]] und [[Kies]] müssen im Gegensatz zu Wolle abgebaut werden. Außerdem werden beim direkten Einfärben weniger [[Farbstoff]]e verbraucht. == Gewinnung == === Abbauen === Für den Abbau von Zement ist eine Spitzhacke erforderlich. Wenn er ohne Spitzhacke abgebaut wird, lässt er nichts fallen. {{Abbauen|Zement|Spitzhacke|Holz|horizontal=1}} === Herstellung === Zement wird nicht wie gewöhnlich in Minecraft durch [[Handwerk]] oder eine ähnliche Methode hergestellt. Er entsteht aus [[Zementpulver]], wenn dieser mit stehendem oder fließendem [[Wasser]] in Kontakt gerät. Während [[Regen]] durchaus [[Ackerboden]] bewässern kann, hat er keine Auswirkung auf Zementpulver. == Verwendung == Die leuchtenden und kräftigen Farben von Zement machen ihn zu einem nützlichen Dekorationsmaterial. Er hat ausgeprägtere Farben als [[Keramik]] und ist im Gegensatz zu [[Wolle]] nicht brennbar. Als Baumaterial ist seine Härte etwas höher als die von [[Stein]], aber sein Explosionswiderstand ist deutlich geringer. === Notenblock === Zement kann unter [[Notenblock|Notenblöcke]] platziert werden, um einen "Große Trommel"-Sound zu erzeugen. == Galerie == <gallery> Wolle Beton Jeb.jpeg|Erstes Bild von Zement im Vergleich zur aktualisierten [[Wolle|Wolltextur]]<ref>{{tweet|jeb_|824946351725240320}}</ref> Trockenbeton zu Beton.gif|Erste Vorschau zur Herstellung von Zement<ref>{{tweet|jeb_|827073957983551488}}</ref> Wolle Glas Keramik Vergleich.png|[[Wolle]], [[gefärbte Keramik]], [[gefärbtes Glas]], [[Zementpulver]] und Zement im Vergleich </gallery> == Einzelnachweise == {{Verweisliste}} {{-}} == Geschichte == {{Geschichtlich |group1= {{ver|1.12|17w06a}} |list1= *Zement hinzugefügt. |group2= {{ver|1.13|17w47a}} |list2= *[[Metadaten-Entfernung]]: Aufteilung des ID-Namens in 16 ID-Namen. |group3= {{ver|1.16|20w07a}} |list3= *Da [[Schweini]]s Kies im Tauschhandel anbieten, ist Zement zu einer erneuerbaren Ressource geworden. }} {{Geschichtlich |title=be |group1= {{ver|pe|1.1.0|1.1.0.0}} |list1= *Zement hinzugefügt. |group2= {{ver|bev|1.16.0|57}} |list2= *Da Schweinis Kies im Tauschhandel anbieten, ist Zement zu einer erneuerbaren Ressource geworden. }} {{Geschichtlich |title=konsole |group1= {{ver|kon|xbox=TU53|xbone=CU53|ps3=1.49|wiiu=Patch 23}} |list1= *Zement hinzugefügt. }} {{Navbox-Baublöcke}} {{Stand|1.17}} [[en:Concrete]] [[es:Hormigón]] [[fr:Béton]] [[ja:コンクリート]] [[ko:콘크리트]] [[nl:Zement]] [[pl:Zement]] [[pt:Concreto]] [[ru:Бетон]] [[zh:混凝土]]</li><li>[[Polierter Tuffstein|Polierter Tuffstein]]<br/>{{GeplanterInhalt|tr=1}} {{Block | title = Polierter Tuffstein | image = }} '''Polierter Tuffstein''' ist eine polierte Variante des [[Tuffstein|Tuffblocks]]. Das Aussehen eines polierten Tuffsteins entspricht dem anderer polierter [[Stein|Gesteinsmaterialien]]. Er hat zwei hellere und zwei dunklere Kanten auf jeder Seite, um das Aussehen eines einzelnen großen und glatten Steins zu imitieren. == Vorkommen == === Natürliche Generierung === Polierte Tuffsteinblöcke generieren auf natürliche Weise in [[Trial Chamber]] Strukturen als primärer Deckenblock vieler Räume. == Geschichte == 15. Oktober 2023: Polierter Tuffstein wird bei [[Minecraft Live 2023]] als ein in der [[Trial Chamber]] generierter Block angekündigt, eine natürliche [[Struktur]]. {{Attribution|m.w|Polished_Tuff?oldid=2358737}}</li></ul>
Edition | |
---|---|
Offizieller Name | |
Server Version |
1.16.0.2 |
Interne Versionsnummer |
Android: 1.16.0.2[1] |
Erscheinungsdatum |
23. Juni 2020[3] |
Entwicklungsversionen | |
Download | |
Protokollversion |
407 |
1.16.0, the first release of the Nether Update, is a major update to Bedrock Edition released on June 23, 2020.[3] This update overhauled the Nether, adding new biomes, blocks, and mobs to it, as well as adding several features that were formerly Java Edition exclusives.
Neuerungen
Blöcke
- Allow and Deny
- Can be found throughout the Nether at any altitude, though it is much more common at lower levels.
- Can be refined into a netherite scrap by smelting in a furnace or blast furnace.
- Same blast resistance as obsidian, but is movable with pistons.
- Inventory item floats on lava.
- Cannot burn in lava or fire.
- A diamond pickaxe or better is required to mine it.
- Always spawns covered by lava and/or blocks on all sides.
- Makeup basalt pillars.
- Generates in soul sand valleys and in basalt deltas.
- Can be placed directionally, similarly to logs.
- Can be crafted into polished basalt
- Can be made if lava touches blue ice while flowing over soul soil.
- Naturally generates in basalt deltas and bastion remnants.
- Generates in all Nether biomes except basalt deltas below lava level.
- Can be used to craft stone tools, furnaces, slabs, stairs, and walls.
- Can be crafted with 9 netherite ingots.
- Can be used as a beacon base.
- Inventory item floats on lava.
- Cannot burn in lava or fire.
- Same blast resistance as obsidian, but is movable with pistons.
- Generates in Bastion Remnants.
- Crafted with iron ingots and iron nuggets.
- Chiseled Nether Bricks
- New variant of Nether bricks.
- Crafted from 2 Nether brick slabs.
- Cracked Nether Bricks
- New variant of Nether bricks.
- Obtained by smelting Nether bricks in a furnace.
- Crimson and Warped Fungus
- Generate in crimson and warped forests.
- Can be placed on flower pots, dirt, coarse dirt, farmland, podzol, nylium, soul soil, and grass blocks.
- Bone meal can be used on fungi to grow it into the respective huge fungi when placed on the same type of nylium.
- Unlike mushrooms, fungi cannot spread.
- Resemble grass blocks.
- Can be spread to netherrack by using bonemeal on a netherrack block next to a nylium block.
- Does not burn.
- Crafted from the respective stem.
- Can be used to craft respective slabs, stairs, fences, fence gates, pressure plates, signs, buttons, doors and trapdoors.
- Crimson and Warped Roots
- Foliage that generates in both crimson and warped forest biomes, as well as soul sand valleys.
- Can be placed into flower pots.
- Crimson and Warped Stems
- Blocks that comprise the trunks of huge fungi.
- Have animated textures.
- Has a top texture similar to regular log blocks.
- Can be placed directionally, similarly to logs.
- Does not burn.
- Have respective stripped, wooded, and stripped wooded variants. The wood and striped wood variants are called "Hyphae" and "Stripped Hyphae" respectively.
- Used to craft respawn anchors.
- Generates in Ruined Portals.
- Obtainable through bartering.
- Can be found in ruined portals and bastion remnant chests.
- Emits purple particles, resembling tears.
- Has the same blast resistance as obsidian.
- Variant of blackstone that can drop gold nuggets.
- Hyphae
- A variant of stems with the bark on all 6 sides.
- Also has a stripped variant.
- Crafted with 1 netherite ingot and 8 chiseled stone bricks.
- Using a compass on it turns the compass into a lodestone compass which points to the connected lodestone.
- Works in all dimensions.
- Nether Gold Ore
- A variant of gold ore found in the Nether.
- Drops 2–6 gold nuggets when mined.
- This is affected by Fortune the same way other ores are, for a maximum possible drop of 24 golden nuggets with Fortune III.
- Nether gold ore, obtained with Silk Touch, can still be smelted into a single gold ingot.
- Can be mined with any pickaxe.
- Also drops experience orbs.
- Nether Sprouts
- Blue foliage that generates in warped forests.
- Resembles grass from the Overworld.
- Can be used in composters.
- Can be crafted with 4 basalt.
- Directional and purely decorative, like normal basalt.
- Crafted from 4 blackstone.
- Can be crafted into pressure plates, buttons, slabs, stairs, and walls.
- Crafted from 4 polished blackstone.
- Can be crafted into slabs, stairs, and walls.
- Quartz Bricks
- Crafted from four blocks of quartz.
- Used as a decorative block.
- Crafted with 6 crying obsidian and three glowstone.
- Requires a diamond pickaxe or higher to mine.
- Can be used to respawn in the Nether
- It is charged with glowstone and can be charged up to four levels. Whenever someone who charged the respawn anchor dies, they respawn near it and the level goes down by 1.
- Emits a slight amount of light, which gets stronger for each charge added.
- Can be charged with a dispenser.
- When it is not charged, it does not do anything.
- Like how a bed explodes in the Nether, attempting to use a respawn anchor in the Overworld or the End causes it to explode.
- Emits a light level of 15, similarly to glowstone.
- Can be mined with any tool, but axes and hoes are the most effective.
- Generate as a part of huge fungi.
- Soul variant of the normal campfire.
- Has a blue flame instead of orange.
- Gives off a light level of 10.
- Crafted with soul sand or soul soil instead of coal.
- Piglins are repelled by soul campfires.
- Blue variant of fire.
- Fire lit on soul soil turns into soul fire regardless of dimension.
- Burns forever, similar to regular fire on netherrack and magma blocks.
- Generates naturally in the soul sand valley biome in the Nether.
- Deals damage at a rate of 2 () per second as opposed to the 1 () per second of regular fire.
- Does not extinguish when in the rain.
- Gives off a light level of 10.
- Crafted similarly to a normal lantern, using a soul torch instead of a normal torch.
- Have an animated texture.
- Gives off a light level of 10.
- Crafted similarly to a normal torch, with soul soil or soul sand being placed under the stick.
- Generates in the soul sand valley, alongside conventional soul sand.
- Fire lit on soul soil is called soul fire.
- The player does not sink and is not slowed when walking in soul soil.
- Can be used to summon the wither.
- Target
- Redstone component that can be activated by shooting projectiles into it.
- Signal is stronger depending on how close the projectile is to the center of the block. The signal strength goes up to 15.
- Can be crafted using a hay block and 4 redstone dust pieces.
- Generates in the warped forest.
- Grows upward, like kelp.
- Can be climbed, like other vines.
- Growth can be accelerated with bone meal.
- Can be used in composters.
- A variation of the nether wart block, but cannot be crafted.
- Generates as a part of huge warped fungi. Sometimes generates in the ground replacing the warped nylium in the warped forest biome.
- Can be used in composters.
- Generates in the crimson forest.
- Grows downward.
- Can be climbed, like other vines.
- Growth can be accelerated with bone meal.
- Can be used in composters.
Gegenstände
- Can be brewed by adding glowstone dust to a regular potion of slowness.
- Can be brewed by adding glowstone dust to a regular splash potion of slowness.
- Lingering Potion of Slowness IV
- Can be brewed by adding glowstone dust to a regular lingering potion of slowness.
- Arrow of Slowness IV
- Can be crafted by tipping an arrow in a cauldron filled with a potion of slowness IV, or with eight arrows and one lingering potion of slowness IV.
- Banner Patterns
- Added a new pattern for banners: the Snout.
- Used in the loom to apply the Snout pattern to the banner.
- Obtained in bastion remnant chests.
- Added a new music disc known as "Pigstep"
- Composed by Lena Raine.
- Can be found only in bastion remnant chests unlike other music discs.
- Netherite Armor
- Upgraded using a smithing table with a netherite ingot and the respective diamond item.
- Does not burn in lava, as a dropped item or when worn (players equipping netherite armor, however, can still take burning damage).
- Floats in lava.
- Tougher than diamond armor.
- Has higher durability and enchantability than diamond armor.
- Upgraded using a smithing table with a netherite ingot and the respective diamond item.
- Does not burn in lava.
- Floats in lava.
- Has higher durability, mining level, breaking multiplier, and enchantability than diamond.
- All items, except the hoe, deal 1 more damage than their diamond counterparts.
- Created with 4 gold ingots and 4 netherite scraps.
- Can be used to upgrade diamond tools and armor in a smithing table.
- Floats in lava.
- Cannot burn in lava.
- Created by smelting ancient debris in a furnace or blast furnace.
- Used to create netherite ingots.
- Floats in lava.
- Cannot burn in lava.
- Crafted with a fishing rod and warped fungus.
- Can be used to control striders in the same way as a carrot on a stick with pigs.
Kreaturen
- A hostile mob that spawns in crimson forests.
- Attack players on sight.
- Drop raw porkchop and occasionally leather.
- Have an adult and baby variant.
- Can be bred with crimson fungi.
- Are hunted by adult piglins.
- Baby hoglins are not hunted and play with baby piglins.
- Avoid placed warped fungi.
- Convert to a zoglin when in the Overworld.
- Spawn in crimson forests and nether wastes biomes.
- Also spawn in Bastion Remnants.
- Randomly spawns with golden sword or crossbow.
- Adults are hostile; babies are passive.
- The player can barter with them by right-clicking with golden ingots, which makes them drop at least one item or block.
- Attack adult hoglins.
- Baby piglins do not attack and adult piglins do not attack baby hoglins.
- Baby piglins ride on the back of baby hoglins.
- Adults attack wither skeletons.
- Avoid soul fire, soul fire torches, soul fire lanterns, nether portals, zoglins, and zombified piglins.
- Can spawn with golden armor.[4]
- Convert to a zombified piglin when in the Overworld.
- A passive mob that spawns in the Nether on lava oceans.
- Drops 2–5 string.
- Can be saddled and controlled with warped fungus on a stick.
- Moves in and out of lava
- Shivers and turns blueish-purple when out of lava.
- Moves significantly slower out of lava.
- Is damaged by water and rain.
- Has a baby variant.
- Can be bred with warped fungi.
- Adults can spawn with baby striders riding them.
- Can spawn with zombified piglins or baby striders riding them. If they spawn with a zombified piglin, they also have a saddle equipped.
- A zombified variant of the hoglin.
- Created when a hoglin is brought into the Overworld after 15 seconds.
- Attack most mobs on sight, except creepers and other zoglins.
- Drop rotten flesh.
- Have an adult and baby variant.
- Unlike hoglins, they cannot be bred or fed, and they do not flee from warped fungi.
World generation
- Basalt Deltas
- A biome consisting of basalt, blackstone, ash particles, gray fog, and small lava ponds.
- Magma Cubes spawn frequently here.
- Crimson Forest
- A dense forest with huge crimson fungi. Nether wart blocks and fungi are found in patches on the ground and weeping vines are found under the trees and nether wart stalactites.
- Zombified Piglins, piglins and hoglins may spawn here.
- Soul Sand Valley
- Warped Forest
- A color variation of the crimson forest, but with somewhat different vegetation and blue particles and fog effects.
- Only endermen may spawn here.
- Structures
- Basalt pillar
- Floor to ceiling pillars of basalt that generate in soul sand valley.
- Bastion Remnants
- Structures built from blackstone and filled with piglins.
- Contains chests, blocks of gold, and various forms of loot protected by piglins.
- Can generate in all nether biomes except basalt deltas.
- Nether Fossil
- Structures found in soul sand valley.
- These fossils are different bone block structure from the overworld counterpart.
- Structures found in soul sand valley.
- Huge crimson fungi and huge warped fungi
- New structure resembling trees found in crimson and warped forests, respectively.
- Made of crimson and warped stem blocks as well as red nether wart blocks and warped wart blocks.
- Can be grown from their respective fungi.
- Ruined Portal
- Shattered remains of nether portals.
- Structures found in the Overworld and the Nether.
- A loot chest can be found beside the portal.
- Can be found at surface, underground, and in oceans or lava seas.
Gameplay
- The player can toggle the emote menu with Vorlage:Key, or Vorlage:Xbutton on Xbox One controllers, or Vorlage:Nsbutton/Vorlage:Nsbutton on Nintendo Switch controllers, or Vorlage:Psbutton on PlayStation 4 controllers, or Datei:Emote button.png by default.
- Emotes are available for free, purchase, and as achievement rewards.
- Added Curse of Binding.
- Prevents the item from being removed from that armor slot until the player dies.
- Cannot be removed with a grindstone.
- Added Curse of Vanishing.
- Any item with this enchantment disappears if the player dies.
- The
keepInventory
gamerule prevents this. - Cannot be removed with a grindstone.
- Added Soul Speed enchantment.
- A new treasure enchantment obtainable via bartering with piglins or in bastion remnant chests.
- Available only on boots.
- Allows faster walking on soul sand and soul soil.
- There is a 4% chance that the durability of the boots goes down for each soul sand or soul soil block stepped on.
- Cannot be obtained from enchanting tables, fishing, chest loot, or trading.
Command format
General
- Accessibility
- Added "Text Background Opacity" setting that can be altered to change item tooltip backgrounds.
- Vorlage:Ve: Added 4 new achievements:
- Bullseye - Hit the bullseye of a Target block (15G/Bronze)
- Cover me in debris - Wear a full set of Netherite armor (50G/Gold)
- Oooh, shiny! - Distract a Piglin using gold (30G/Silver)
- Hot tourist destination - Visit all Nether biomes (30G/Silver)
- Added achievements rewards, which includes emotes and character creator items.
- Ambience
- Added cave and moody nether ambient sounds.
- Cave sounds play in the overworld, more commonly in caves.
- Moody nether sounds play in the Nether, with each nether biome having its own sounds.
- Added 6 new soundtracks: 3 for the Nether, composed by Lena Raine, and 3 for the ocean, composed by C418:
- "Rubedo" plays in the nether wastes biome.
- "Chrysopoeia" plays in the crimson forest biome.
- "So Below" plays in the soul sand valley and basalt deltas biomes.
- "Axolotl", "Dragon Fish" and "Shuniji" all play in ocean and river biomes.
- Added the following splash text:
- "Honey, I grew the bees"
- "Find your claw!"
- "Everybody do the Leif!"
- "<3 Max & 99 & Ducky"
- "Bushy eyebrows"
- "Edit is a name"
- "From free range developers"
Änderungen
Blöcke
- The beam color can now be mixed with several different stained glass colors.
- Can now be activated with netherite blocks and can now be fed netherite ingots.
- Now generate naturally in regular forest, wooded hills, and birch forest biomes variants.
- Now allows for fungi, nether sprouts, nether wart, nether wart blocks, roots, twisting vines, warped wart blocks, and weeping vines to be composted.
- Now give Conduit Power to nearby players in rain.
- Crafting them no longer requires a fully repaired bow.
- Potted plants can now be removed from the pot by tapping/clicking on it.
- Can now be placed without supporting blocks underneath.
- Honey Block, Honeycomb Block, Netherrack, Nether Brick, Nether Quartz Ore, Bone Block, Nether Wart and Nether Wart Block and Soul Sand
- Added new sounds.
- Changed the inventory icon to match Java Edition.
- Variants of brown and red now have been renamed to "Brown Mushroom" and "Red Mushroom" respectively.
- Mushroom Blocks
- Variants of brown, red and stem now have been renamed to "Brown Mushroom Block", "Red Mushroom Block", "Mushroom Stem" respectively.
- Variant of pores is still named "Mushroom".
- Nether Bricks, Nether Brick Fence, Nether Brick Slab, Nether Brick Stairs, Nether Brick Wall
- Changed texture to match Java Edition.
- No longer emit a redstone signal when placed.
- Oak and birch saplings that are grown within 2 blocks of a flower on the same Y-level have a 5% chance to have a bee nest.
- Now has functionality and used to upgrade diamond tools to netherite.
- Added detect button for save mode.
- Functionality no longer available only behind experimental gameplay
- Can now be undyed in a cauldron.
- Walls no longer have gaps when stacked vertically.
- Now connects to the bottom and sides of glass panes and iron bars.
Items
- Dropped items now transform into a 3D model and start spinning.
- Can now be used to grow twisting vines and weeping vines.
- Fungi, nether sprouts, and roots now grow on nylium if bone meal is used on a nylium block.
- Can now be enchanted with Curse of Vanishing.
- Can now be used on the new Lodestone Block as a waypoint.
- Can now be enchanted with Efficiency, Fortune and Silk Touch.
- Now mine sponges, wet sponges, dried kelp blocks, nether wart blocks, targets, shroomlights, leaves, and hay bales faster than other tools.
- Mining with a hoe does not cause leaves to drop like mining with shears does.
- As hoes can now be enchanted with Fortune or Silk Touch, these enchantments now affect leaves when mined with a hoe.
- Each tier has different speed at which hoes mine blocks they are effective against.
- Zombie Pigman Spawn Eggs
- Renamed to Zombified Piglin spawn egg.
Mobs
- Mobs now can pick up armor and items
- Now spawn in soul sand valleys and warped forests.
- Can now pick up nylium, roots, and fungi variants.
- Can no longer pick up netherrack.
- Sounds are now heard at a shorter range.
- Now spawn in soul sand valleys and basalt deltas.
- Increased spawn rates.
- Now spawn commonly in basalt deltas.
- Dialog and changeable skins have been readded.
- Passive mobs
- Llamas, horses, turtles, polar bears, and rabbits can now spawn only on specific blocks, such as grass blocks. (MCPE-47596)
- Now semi-puff when a player approaches before they fully puff when a player is close.
- Now spawn in soul sand valleys.
- Improved spawn rates.
- Cured zombie villagers now offer trading discounts. (MCPE-47040)
- Now are hostile if spawned from a mansion. (MCPE-43208)
- Now spawn in forest and giant tree taiga biomes. (MCPE-49792)
- Can now be summoned using soul soil in the base.
- Now attack piglins on sight.
- Zombie Pigmen
- Now spawn in crimson forests.
- Renamed to "Zombified Piglins", and given a new model and texture.
World generation
- The old "Nether" biome is now called "Nether Wastes".
- General
- Rearranged the distribution of underground ore and stone clusters.
- Blackstone and gravel patch now generate in small patch under lava sea layer in all nether biomes.
- Soul sand now generate in small patch under lava sea layer in soul sand valley.
General
- Character creator
- Many updates and improvements to it.
- Added in two new capes including the MINECON 2019 cape
- Credits
- Updated the credits.
- Now deal damage in water.
- Map making and add-ons
- Most attack goals are now data-driven.
- Added new documentation for new behavior fields.
- Most Slime and Swim goals are now data-driven.
- Added new documentation for new behavior fields.
- Tree generation is now data-driven.
- Wither skull attacks are now data-driven.
- Item sprites are now data-driven.
- Drowned mobs are now data-driven.
- Updated Mojang Studios logos.
- Changed the explosion particles of the eye of ender to match Java Edition.
- Changed the particle color of Bad Omen from tan to dark green to match Java Edition.
- Server list
- UI has been updated.
- Contains more informations such as description, screenshots, available games, and news/updates.
- Removed colors from third-party server messages for accessibility purposes.
- Latency value are now separate from player count.
Gameplay
- Knockback resistance
- Is now a scale of the amount of knockback taken instead of a probability to take no knockback.
- Changed Villager and wandering trader trades value to closely match Java Edition (MCPE-47141).
Command format
- Can now be used to locate Bastion Remnants and Ruined Portals.
- Can now be used in the Nether.
Fehlerkorrekturen
Fehlerkorrekturen: |
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Trivia
- 1.15.0 was originally going to be its own release, but 1.15.0 was instead merged with 1.16.0 and skipped.[5][6]
- Starting with 1.16.0, all major update version numbers are the same for both the Bedrock Edition and Java Edition.[5][7]
- This version has the largest amount of betas of any Bedrock Edition version, with 18 betas.
Siehe auch
Einzelnachweise
- ↑ Minecraft
- ↑ Minecraft on the App Store
- ↑ a b Minecraft - Nether Update - 1.16.0 (Bedrock)
- ↑ "Hmmmm.... OK gotta teach the piglins how not to kill off all the hoglins at once." – @henrikkniberg, 13. Dezember 2019
- ↑ a b "We are skipping 1.15 so the next release will be 1.16." – @chupacaubrey, 16. März 2020
- ↑ "In case you were wondering, the bug fixes and parity stuff we were working on for Minecraft 1.15 is being included in 1.16 with the Nether update. 🙂" – @chupacaubrey, 16. März 2020
- ↑ Replying to "are version numbers finally going to be the same across both bedrock and java then?": "That is the plan! 👇 So that it’s not so confusing anymore." – @chupacaubrey, 16. März 2020