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Vollversion 1.12.0[]
Version
Tag der Aktualisierung
In der Aktualisierung enthaltene Neuerungen und Änderungen
Fixed several crashes that could occur during gameplay
MCPE-45862 - Fixed a crash that could occur on Nintendo Switch when the game was saving or loading
Fixed a marketplace issue that could result in the game getting stuck or crashing when loading in content
MCPE-27167 - Made further performance improvements when opening inventory screens
Fixed a crash that could occur when signing in to Xbox Live
MCPE-46636 - Fixed a crash that could occur when breaking a bell
MCPE-46654 - Fixed an issue that could cause the game to freeze or stop responding
Made some further performance improvements around Villages and job sites
Fixed a crash that could sometimes occur when changing skinsFixed a crash that could occur when loading in a roaming skin
Fixed a crash that could occur on SwitchSeveral other performance improvements, included some related to mob AI pathfinding
General
The marketplace search screen now displays the proper pack icons
Fixed Marketplace sale items not showing the discount percentage
Marketplace sale items not longer change size when hovered over
The 'New' tag will be properly removed from a Marketplace collection once it has been viewed
Replaced some missing Marketplace screenshots
Made improvements to the patch notes to make sure the correct ones show up after an update
Fixed an issue with skins not loading in correctly after restarting the game
Several fixes and improvements related to game invites:
Fixed a bug that would prevent a player from creating or loading a world, or cause a crash, after attempting and failing to join another world via an invite
Fixed an issue that prevented the player from joining a world or server after receiving an invite
Players should no longer see the "Unable to connect to World" message when trying to enter own Realm or any area from Friends tab after failed attempt to join a game
Fixed a loading screen issue that could prevent split screen players on console from joining the world correctly
Gameplay
Fixed an issue that was preventing players from feeding hay bales to animals in order to breed them
Players now respawn at the correct spawn point when they die
Players can now respawn successfully without having to exit and re-join the world first
Mobs
Iron Golems now sway when walking
Graphical
MCPE-41929 - Fixed the sitting model for cats that were previously tamed ocelots
MCPE-45750 - Enchanted armor and bows now show their shimmering effect again
User Interface
Fixed a controller bug when navigating through the Marketplace
The crafting grid no longer clears when the gamepad cursor moves to any non-recipe book slot
Add-Ons and Script Engine
Fixed an issue that was preventing custom blocks from registering successfully
Fixed an issue with custom items and blocks not requiring the namespace for slash commands
Fixed a crash that could occur on dedicated servers
Fixed a crash that could occur when trying to create a new template world
Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game
Fixed a crash that could sometimes occur while navigating various UI screens
General
MCPE-39698 - Frosted Ice that is waiting to melt no longer causes excessive lag
Comparators that powered when loaded, turned off, and then on again in one tick will now correctly stop outputting power when it is off for the one tick
Fixed an issue with an incorrect spawn point after respawn on Mario Mash-Up pack
Removed the sand trade from the Wandering Trader and adjusted the cost of a Diamond Hoe on the Tool Smith
Resource packs are now applied correctly after downloading through the world or global settings
Fixed an issue with player skins not loading correctly between devices
Dates appear again next to player earned achievements in the Achievements Menu
'Zombie Doctor' Achievement now unlocks when Player cures a Zombie Villager
Gameplay
Players no longer clip through walls when transitioning from swimming to standing up in water
MCPE-45704 - Players now receive damage when trapped in fallen sand/gravel
Combining two heavily damaged tools in the crafting table now creates a tool with the correct durability
Mobs
MCPE-45509 - Iron Golems no longer run to the world centre after its Village is destroyed
Spiders can correctly path-find over obstacles again
Tweaked Polar Bear head position animation
Graphical
Tinted spawn eggs are now properly scaled in item frames
MCPE-20677 - Red sandstone stairs now have correct textures on all sides
MCPE-43314 - Updated the glass texture for locked maps in the Cartography Table UI
User Interface
Going back to the Play screen (or Settings screen) will now properly select the previously selected tab when Text to Speech is enabled
Fixed an issue on Xbox that could prevent the menus from being navigated after signing in to a Microsoft account
The book icon in the Enchantment Table UI is no longer overlapping the runic inscription (Pocket UI)
The "Wheel Turning" button is now only shown once in the Minecraft VR settings
Commands
Fixed an issue that sometimes caused command blocks to fail to execute commands for no apparent reason
MCPE-42975 - Slabs and other non-solid blocks once again prevent grass from growing on dirt
MCPE-44680 - Logs can once again be turned into stripped logs with axes
MCPE-44735 - Rails at a T-junction once again change directions when powered by redstone
MCPE-43944 - Fixed smokers not having the correct texture underneath
Armor stands can once again hold armor stand items
Items
Correct colors of wool are now displayed as a material required to create colored banners in the recipe book
Fixed several items not losing durability when used
Graphical
MCPE-40135 - The player's arm is no longer displaced in first person view after eating food
Composter growth particles now appear in the correct location
Fixed animated textures for flowing lava and water on several texture packs
MCPE-42635 - Bamboo Leaves are now lighter and match the Java texture
Fixed gray textures that sometimes appeared on doors and trapdoors
User Interface
Attempting to combine stacks of the same item no longer swaps them instead on touch controls
MCPE-44706 - Items are no longer lost when swapping to and from the off-hand slot on touch controls
The How to Play button on the Cartography Table now directs to the proper screen
Sweet berries no longer disappear on the hotbar when they are highlight
Killing a wandering trader's llama can no longer show their inventory screen
Commands
MCPE-44667 - Removed "tile" prefix in the '/give' command
Blocks and entities that aren't available in the Creative inventory no longer require the "minecraft" namespace when used as parameters in slash commands
MCPE-44679 - Commands can now be auto-completed on command blocks without leading with a /
Add-Ons and Script Engine
'minecraft:entity_use_item' documentation now generates correctly
Corrected Block Event descriptions
Custom entities now correctly re-evaluate current target validity
'getBlocks' now returns a 3D array of block objects
Fixed incorrect component name for entities with the new 'water_movement 'component
getBlock and getBlocks now correctly handle getting a block when given an actor position (or any non-integer position)
Item instance IDs can now be synchronized between clients and servers
Added auto complete to command blocks
Added spawnRadius gamerule
players can specify in their worlds called spawnRadius. The concept was adapted from how Java Edition implemented it. It allows players to specify a number between 0 and 32 to create an allowed area for spawning to take place. So a spawn radius of 27 is a larger circle than a radius of 12. Players then will spawn in a random location in that radius.
Enabled content logging on Bedrock Dedicated Server
Added a delay option to command blocks
A delay can be added to the command block using the new field. The ticks for this delay are Redstone ticks.
For Map Makers and Add-On Creators[]
New items can be added using Add-Ons
Mob events can now be enabled and disabled in world templates
Animations and particles can be added without being linked to entities
Inventory, armor, and hand containers can be adapted through scripting
Sound effects can now be triggered by animation events
Added new executeCommand to the Scripting API
Added Scripting events for interaction with items, for example:
Item picked up
Item dropped
Carried item changed
Added One-shot animation support, allowing the ability to execute a single animation on an entity
Particle emitters can now trigger Scripting Events
Updated documentation of Actor Events, to document client-side usage of actor events in resource packs
Add Block components now use JSON schemas
Created a screen to view content log errors
The log screen can be opened using Ctrl+H, or by going to Settings→Profile
Added code to allow static validation scripts to be run locally
Custom blocks can now be added through Scripting
This is currently still a 'work in progress' feature, and more functionality will be added in future updates.
Custom blocks can currently only be added through additional JSON scripting
Custom blocks can only be placed with slash commands
Added new Data-Driven Particles:
Llama Spit
Large Explosions
Coloured Flames
Redstone Dust
Falling Dust
Lava
Enchanting Table
Conduit
Added new Data Driven Animations:
Wolves
Fang Attack
Arrows
Shulker Bullets
Bows
Water
Updated Documentation to include a Breaking Changes section
Item API V0
Basic item related events have been exposed to the Scripting API. This includes:
actor_acquired_item
actor_carried_item_changed
actor_dropped_item
actor_use_item
actor_equipped_armor
Inventory API V0
Basic inventory events have been exposed to the Scripting API. This includes:
inventory_container
armor_container
hand_container (note that the hand container will get you both the main hand and offhand)
hotbar_container
Block API V0
New block events and two new APIs have been included to query for blocks. This includes:
APIs
getBlock(Ticking Area, x, y, z)
getBlock(Ticking Area, PositionObject)
getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)
getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)
Events
block_destruction_started
block_destruction_stopped
piston_moved_block
player_destroyed_block
player_placed_block
executeCommand API
Allows the Scripting API to get the result of a slash command
Event Data API
Allows Creators to create event data, register and pass it to the event function.
Fixed several crashes that could occur during gameplay
Improved chunk loading performance in multiplayer
Further improvements to performance when using selectors with commands
Fixed a crash that could occur when switching players on Xbox
MCPE-36976 - Cached resource packs no longer cause lag on Nintendo Switch
Fixed a crash that could occur when launching the game on some Windows 10 devices
Fixed a crash that could occur when certain interactive blocks (e.g. beds, chests, furnaces) are loading in when joining a Realm.
Fixed a crash that could occur when engaging in a fight with an Elder Guardian in an Ocean Monument
Fixed a crash that could occur when throwing a Trident with Loyalty enchantment
Fixed a crash that could sometimes occur when exiting the game
General
Player permissions now apply correctly when more than one operator tries to adjust them
Arrows that are shot into blocks keep their position when reloading the world
MCPE-39595 - Area of Effect clouds no longer try to spawn excessive numbers of particles when time of day is changed
MCPE-33121 - Marketplace resource packs are now immediately applied after downloading in the world edit menu
MCPE-43304 - The 'Always Day' toggle now correctly animates and shows the correct setting
MCPE-36343 - Flowing water is no longer left behind after flowing over string
After the fishing_hook is killed by command the player can now cast the hook again without having to right click twice
The screen reader prompt no longer appears every time the player adjusts the network settings on Nintendo Switch
Removed an unnecessary Xbox Live sign-in notification
Gameplay
Marketplace offers page can now show more than 25 items
Items that are split between slots in the Villager trade window still count as a total trade amount
MCPE-44305 - Blocks can once again be placed on unlit Redstone Ore
World settings now sync correctly between different Xbox devices
Only players who fought in a Raid see and receive the Hero effect in Realms now
Bells now ring when hit with splash and lingering potions
MCPE-42427 - Mob spawners now only spawn mobs if the light level is below 7
Cocoa beans now break and drop when pushed by pistons MCPE-41868
MCPE-43176, MCPE-43177 und MCPE-19699 - Fixed several related issues with End Gateway portals. These should now teleport the player to the correct safe location when used
MCPE-23648 - Efficiency Pickaxes now break Packed Ice at a faster rate
Players that are being healed can still be knocked back by TNT
MCPE-42348 - Villagers now keep their job when cured
The Grindstone now correctly combines and repairs two damaged items
You can now interact with blocks with a charged crossbow on touch devices
The Bad Omen effect is now only received when killing a Pillager Captain, and not when dealing non-fatal damage with a bow or damage potion
Fixed various scenarios where certain blocks couldn't be placed until the game was restarted
World Generation
Fixed a bug on Dedicated servers and Realms which could cause the wrong block types to generate
Tweaked the number of job sites in villages
Mobs
Cured Villagers now keep their jobs
Vindicators can now path correctly over carpet during Raids
MCPE-32415 - The Wither no longer plays its spawning animation when reloading a world
Mobs will no longer path-find over Brewing Stands
Added sound to indicate when a Villager does not want to trade (during a Raid, for instance)
Pillager Captains now drop Banners correctly even if the world is reloaded