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Versionen/Vollversion 1.12 (Bedrock)

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Diese Seite listet die Versionsgeschichte der Bedrock Edition 1.12 auf.

Entwicklungszyklus: Alpha (Versionsgeschichte) Pfeil34.png Vollversion

Vollversion 1.12[Bearbeiten]

Version Tag des Updates Neuerungen und Änderungen
3. September 2019


9. Juli 2019



  • Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate
  • MCPE-41191 - Added new Wandering Trader sounds
  • Updated the main menu splash text
  • Updated the default main menu panorama from Aquatic to Village & Pillage
  • The "Store" button on the main menu has been renamed to "Marketplace"
  • Realm owners can now set relevant permissions for players invited to their Realm
    • Default settings can be set for all new members entering a Realm
    • The owner can set permissions for an invited player to either visitor, member or operator
    • When resetting a world, or uploading a new world, already set permissions stay in place

Script Engine Updates[Bearbeiten]

(Currently available on Windows 10 with Experimental Gameplay enabled)

  • Block API V0
    • New block events and two new APIs have been included to query for blocks:
    • APIs
      • getBlock(Ticking Area, x, y, z)
      • getBlock(Ticking Area, PositionObject)
      • getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)
      • getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)
    • Events
      • block_destruction_started
      • block_destruction_stopped
      • piston_moved_block
      • player_destroyed_block
      • player_placed_block
  • Item API V0
    • Basic item related events have been exposed to the Script Engine. This includes:
      • actor_acquired_item
      • actor_carried_item_changed
      • actor_dropped_item
      • actor_use_item
      • actor_equipped_armor
  • Inventory API V0
    • Basic inventory events have been exposed to the Script Engine. This includes:
      • inventory_container
      • armor_container
      • hand_container (note that the hand container will get you both the main hand and offhand)
      • hotbar_container
  • executeCommand API
    • Allows executing commands with a callback when the command is executed without using events
    • Only usable on Server Scripts
  • Event Data API
    • Data is contained in objects passed to callbacks under the data field
    • Custom events need to be registered (registerEvent) before being triggered