Entwicklungsversionen können deine Welt beschädigen, bitte erstelle eine Sicherung und/oder starte sie in einem anderen Ordner als deine Hauptwelten!
Entwicklungsversionen sind experimentell und werden veröffentlicht, um Spielfehler zu finden und zu beheben. Von daher sind diese Versionen nicht für das normale Spielen zu empfehlen! Besonders instabile Entwicklungsversionen sind gesondert gekennzeichnet.
Vollversion 1.11.0[]
Version
Tag der Aktualisierung
In der Aktualisierung enthaltene Neuerungen und Änderungen
MCPE-41772, MCPE-41166 und MCPE-27167 - Die Performance verbessert, wenn ein Spieler das Inventar mit offenem Rezeptbuch öffnet
Bitte beachtet - wir haben Fortschritt in diesem und ähnlichen Bugs gemacht, aber wir arbeiten auch an anderen Handwerks und Inventar Optimierungen, welche in einem zukünftigen Update enthalten sein werden
Fixed several crashes that could occur during gameplay
MCPE-43224 - Fixed a crash that could occur when entities like XP orbs touch bell blocks
Einen Absturz gefixt, welcher auftreten konnte, wenn man die Werkbank im Kreativmodus öffnete
Fixed a crash that could occur when spawning a Vile Spider from the MINECON add-on pack
Sneezing Pandas no longer crash the game
Fixed a crash that could occur when suspending the game on Gear VR
Fixed a bug that could cause the game to freeze when selecting Save & Quit
Fixed a crash that could occur on Bedrock Dedicated Server
Fixed a crash that could occur when viewing owned skin packs
Fixed a crash that could occur when the text to speech feature tried to read a special character
General performance improvements
Improved performance by adjusting the 'RandomStroll' mob behaviour
General
Text to Speech now only operates when focus is on Minecraft
Text to speech no longer stops working if too many punctuation marks are used
Choosing the "Allow Games to Speak to Me" option on Xbox now works correctly with Minecraft
Updated text to speech popup text
Text to Speech now correctly reads the generating world dialog boxes
Text to speech will now only auto-enable when the client is set to English
Text to speech for touch now uses single tap for focus and double tap for press
Fixed a bug where the text to speech narrator would read world names twice
Made further improvements to world saving, to prevent worlds becoming disappearing from the world list
MCPE-41513 - Worlds should no longer get stuck on the 'generating world' screen when the player is in the end dimension
Free preview skins now roam across devices when signed in to Xbox Live
Gameplay
If a player exits and re-enters a world during a Raid, the Boss Bar no longer disappears, and the 'Hero of the Village' effect can still be obtained
Raids no longer fail to spawn waves while player is flying
MCPE-39299 - Reverted the fix for players falling through blocks around blocks 65k from spawn - more work is needed to fully fix this bug!
Mobs
MCPE-40857 - Skeleton horses spawned in from earlier versions can be ridden once again
MCPE-43736 - Removed the distance restriction for phantom spawning, meaning they should spawn more readily now
Villagers can now properly access the entire village outskirts, without showing frustrated particles because it's too far
Spawned villagers who are levelled up now start with preferred profession and won't change when introduced to a new village
Blocks
MCPE-42991 - End portal blocks can no longer drop as items
Items
MCPE-42719 - Hergestellte Items werden jetzt richtig gestackt auf bereits vorhendene Items im Spielerinventar
When choosing a skin from a skin pack, the selected skin will now roam between Bedrock devices using the same account
Players now receive a discount from villager trades while they have the Hero of the Village effect
Added loot dropped by pillagers and vindicators during a raid
When a raid starts, a horn is heard by every player in the dimension, coming from the direction of the raid spawn point
Added a screen for Accessibility in Settings
Text to Speech can be enabled for chat
UI Screen Reader can be enabled to say the name of controls and their current state
Änderungen[]
Note on World Generation: In order to deliver the coolest generated villages possible, some world seeds may have villages generate in different areas than they used to before this update
Wandering Trader is no longer behind the Experimental Gameplay toggle
Completely revamped Villager trades for each profession
Increased the radii for job site blocks so villagers get to them more often and are less angry
Zombie Villagers now update to new Zombie Villagers when not part of template worlds
How to Play has been updated with helpful Village & Pillage knowledge
Improvements to villager and iron golem pathing
Increased the amount of scaffolding that can be placed out from its initial support
Added an experience bar to the new villager trading screen
Villagers will now resupply their trades when arriving at their job site
Villagers now hide in houses during raids and when bells are rung
Villagers cannot be traded with during a raid
Wandering traders do not resupply trades and will despawn when out of trades
Maps can now be locked by using glass panes on the Cartography Table
Locked maps do not update to reflect explored areas or changes in the world. Unexplored areas will remain unexplored
Locked maps cannot be extended but can still be copied
Fixed the crash from the previous beta that could occur when re-joining a world while the Ender Dragon was in view
Fixed a crash that occurred when opening the chest inside a taiga village Fletcher's workplace
Fixed several crashes that could occur during gameplay
Fixed the black screen that appeared after a suspend/resume on Android devices
Template worlds using custom villager trades no lo longer crash the game
MCPE-41671 - Fixed a crash that occurred when using invalid characters on signs
General
MCPE-32501 - Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space
Gameplay
Increased the visibility of the raid boss bar past the village bounds
Hero of the Village is now granted for three in-game days instead of one after completing a raid
Bells now ring in the preparation phase of raids
MCPE-41344 - Players no longer float around beds while sleeping
Bad Omen now disappears after five in-game days, drinking milk, or dying
World Generation
MCPE-42560 - Lily pads once again generate in the world
Fixed some buildings in villages not containing loot inside their chests
Fixed ground level blocks getting cut from underneath village structures
Beds will more commonly generate in villages
Mobs
Villagers from 1.10 worlds are now properly converted to new villagers
Villagers can no longer get stuck inside composters.
MCPE-41170 - Villagers will actually follow proper etiquette and close doors behind them
Villagers no longer spend too much time at their job sites
Villager children no longer stay out playing too late.
Villagers that the player is trading with will no longer run and hide when a bell is rung until after the trade is complete
MCPE-40783 - Underwater mobs no longer spawn on land
Sorted out the Wandering Trader's priorities so they won't get attacked as easily
Raiding mobs will now attack players and villagers if they are spotted on the way to a village
Evokers now count towards the raid counter
Fixed a white stripe that appeared on the Librarian's shoulder
Skeletons once again turn before shooting
MCPE-40726 - Tamed cats now lay on their sides when sleeping on a bed
Village town centres now generate at or above water level
Sand blocks now have supportive sandstone blocks underneath
Fixed a bug causing some Village elements to be buried underground
Balanced the number of job sites generated in villages
Flowing water is no longer generated in villages
Lava in Blacksmiths is no longer a fire hazard!
Animals can spawn in Villages again
Fixed rotation of terracotta blocks
Balanced sea pickle generation
Bell block and crop block fixes
Fixed an issue with snow layer generation
Fixed an issue with ravines near desert Villages
Renamed Illager Beast to Ravager
Ravagers now tread more carefully around blocks that can inflict damage, such as berry bushes
Added Ravager Stun and Roar attacks
Added Ravager Bite Attack
Ravagers can be ridden by Pillagers and Vindicators.
Ravager Environment Interaction
When running, the Ravager will break all of the following blocks around it, similar to how the Wither works:
Berry Bushes
Dead Bushes
Leaf Blocks
Melons
Pumpkins (including Carved/Lit)
Beetroot
Wheat
Potatoes
Carrots
Stem Blocks
Sugarcane/Reeds
Bamboo
Chorus Plants
Chorus Flowers/Fruits
Tall Grass
Ferns
Vines
Lily Pads
Turtle Eggs
Mushrooms
Flowers
Top Snow/Snow Layers
Saplings (including Bamboo)
Added Ravager Sounds
Illager Captain
Pillager Outposts now spawn Captains
Implemented Illager Captain Banner
Added Illager Captain Banner to creative menu
Iron Golem no longer generates outside of its cage in Pillager Outpost
Pillager Outpost now no longer generate embedded in the ground too much
Reduced the number of Pillager Outposts
Added Village new economy supply and demand system
The Supply of trades is only restored when the Villager is given the opportunity to work at their Work Station. (This feature is not complete in this beta, but villagers can access a resupply using the command /resupply)
When the Villager's trades are restored to full, it takes whatever Supply was used up (number of trades), and converts that into a price increase called Demand. Demand goes up by the number of Supply used, and down by the number of Supply not used
When villagers make trades, they gain experience. When they gain enough experience, they level up. Levelling up unlocks new trades, which are locked until the Villager is at the appropriate level (currently one trade equals one level up, this will be changed in a future update)
The economy system is still in development and more features and changes will be added later on
Villagers no longer teleport through walls or get stuck in walls when trying to sleep
Neuerungen[]
Pillager Patrols now spawn in the world
Added basic Composter functionality, sounds, and particles
Hopper functionality will be added at a later date
Added Grindstone UI, functionality, and sounds
Added Bell functionality
New bell sounds
Bell is no longer behind experimental features
Bells ring when players interact with them or they are powered by redstone
Bells break when pushed by a piston
Arrows bounce off Bells
Added more campfire functionality!
Campfire Cooking!
Added particles and sounds
Campfires smoke when they are extinguished
Campfires produce more smoke when placed on a haybale
Axes break campfires more quickly
Added Stonecutter functionality
Added Cartography Table UI
Added Sweet Berry Bush sounds
Lecterns now emit a redstone signal when used
Players can use a comparator and each page turn emits one redstone signal
Added Lantern sounds
Added Barrel basic functionality and sounds
Änderungen[]
Bamboo generation is no longer behind the experimental gameplay toggle