Modul:UmweltSprite

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Dieses Modul legt die Einstellungen für die Vorlagen {{UmweltSprite}} und {{UmweltLink}} fest, sowie die Sprites, die für diese Vorlagen verfügbar sind.

Alle Sprites

Hier ist die Liste aller Sprites, die möglich sind. Gelb markierte Bezeichnungen sind veraltet und werden nicht mehr verwendet. Sobald die Kategorie:Veralteter Sprite leer ist, können die veralteten Bezeichnungen hier gelöscht werden. Dazu einfach den Text der Bezeichnung komplett leeren.

Welttypen

    • angepasst
    • buffet
    • debug
    • debug-modus
    • flachland
    • superflach
    • große-biome
    • standard
    • zerklüftet

Gebiete

    • biom
    • biome
    • das-ende
    • ende
    • die-leere
    • leere
    • dimension
    • dimensionen
    • nether
    • oberwelt
    • weltbarriere
    • weltgrenze

Himmel und Wetter

    • gewitter
    • mittag
    • mitternacht
    • mond
    • vollmond
    • mondphase1
    • mondphase2
    • mondphase3
    • mondphase4
    • mondphase5
    • mondphase6
    • nacht
    • nebel
    • neumond
    • regen
    • schnee
    • schneefall
    • wintermodus
    • sonne
    • sonnenaufgang
    • sonnenuntergang
    • tag
    • tag-nacht-zyklus
    • tag/nacht
    • wetter
    • wolke
    • wolken

Blockstrukturen

    • aquisatorrahmen
    • basaltsäule
    • baum
    • becken
    • berg
    • choruspflanze
    • chunk
    • eisberg
    • eiszapfen
    • endbrunnen
    • endinseln
    • endportal
    • endtransitportal
    • erzader
    • felsen
    • fliegende-insel
    • fluss
    • fossil
    • netherfossil
    • glowstoneader
    • höhle
    • hügel
    • insel
    • kiesstrand
    • korallenriff
    • lava-meer
    • lavameer
    • lava-see
    • lavasee
    • lavaquelle
    • leuchtfeuer
    • meer
    • ozean
    • netherhöhle
    • netherportal
    • portal
    • obsidianplattform
    • obsidiansäule
    • obsidiansäulen
    • quelle
    • riesennetherpilz
    • riesenpilz
    • riesenpilze
    • riesige-pilze
    • riesiger-pilz
    • schlucht
    • see
    • steinplattform
    • steinstrand
    • strand
    • uferböschung

Bauwerke

    • bastion
    • bastionsruine
    • burgruine
    • dorf
    • dschungeltempel
    • endsiedlung
    • festung
    • hexenhütte
    • sumpfhütte
    • iglu
    • mansion
    • waldanwesen
    • mine
    • netherfestung
    • ozeanmonument
    • ozeanruine
    • plünderer-außenposten
    • portalruine
    • pyramide
    • wüstentempel
    • schiffswrack
    • tafelberg-mine
    • vergrabener-schatz
    • verlies
    • wüstenbrunnen

Materie und Wesen

    • block
    • erneuerbare-ressourcen
    • farmbare-ressourcen
    • flüssigkeit
    • flüssigkeiten
    • gegenstand
    • item
    • kreatur
    • kreaturen
    • wesen
    • objekt
    • spieler

Sonstiges

    • c418
    • daniel-rosenfeld
    • geräusch
    • musik
    • explosion
    • höhe
    • licht
    • oberfläche

Entfernt

    • ferne-länder
    • himmelsdimension
    • indev-haus
    • karte
    • nether-reaktor
    • netherreaktor
    • reaktor
    • obsidianwand
    • ziegelstein-pyramide
    • ziegelsteinpyramide


return {
	settings = {
		classname = 'umwelt-sprite',
		name = 'Umwelt',
		stylesheet = true,
		url = require( [[Modul:Sprite]] ).getUrl( 'UmweltSprite.png', 'version=1', 'umwelt-sprite' ),
	},
	sections = {
		{ name = 'Welttypen', id = 1 },
		{ name = 'Gebiete', id = 2 },
		{ name = 'Himmel und Wetter', id = 3 },
		{ name = 'Blockstrukturen', id = 4 },
		{ name = 'Bauwerke', id = 5 },
		{ name = 'Materie und Wesen', id = 6 },
		{ name = 'Sonstiges', id = 7 },
		{ name = 'Entfernt', id = 8 },
	},
	ids = {
		angepasst = { pos = 64, section = 1 },
		aquisatorrahmen = { pos = 109, section = 4 },
		['basaltsäule'] = { pos = 113, section = 4 },
		bastion = { pos = 114, section = 5 },
		bastionsruine = { pos = 114, section = 5 },
		baum = { pos = 33, section = 4 },
		becken = { pos = 68, section = 4 },
		berg = { pos = 67, section = 4 },
		biom = { pos = 25, section = 2 },
		biome = { pos = 25, section = 2 },
		block = { pos = 10, section = 6 },
		buffet = { pos = 64, section = 1 },
		burgruine = { pos = 114, section = 5 },
		c418 = { pos = 8, section = 7 },
		choruspflanze = { pos = 88, section = 4 },
		chunk = { pos = 9, section = 4 },
		['daniel-rosenfeld'] = { pos = 8, section = 7 },
		['das-ende'] = { pos = 14, section = 2 },
		debug = { pos = 61, section = 1 },
		['debug-modus'] = { pos = 61, section = 1 },
		['die-leere'] = { pos = 17, section = 2 },
		dimension = { pos = 93, section = 2 },
		dimensionen = { pos = 93, section = 2 },
		dorf = { pos = 47, section = 5 },
		dschungeltempel = { pos = 40, section = 5 },
		eisberg = { pos = 110, section = 4 },
		eiszapfen = { pos = 35, section = 4 },
		endbrunnen = { pos = 51, section = 4 },
		ende = { pos = 14, section = 2 },
		endinseln = { pos = 89, section = 4 },
		endportal = { pos = 46, section = 4 },
		endsiedlung = { pos = 53, section = 5 },
		endtransitportal = { pos = 52, section = 4 },
		['erneuerbare-ressourcen'] = { pos = 3, section = 6 },
		erzader = { pos = 32, section = 4 },
		explosion = { pos = 95, section = 7 },
		['farmbare-ressourcen'] = { pos = 3, section = 6 },
		felsen = { pos = 36, section = 4 },
		['ferne-länder'] = { pos = 18, section = 8 },
		festung = { pos = 45, section = 5 },
		flachland = { pos = 63, section = 1 },
		['fliegende-insel'] = { pos = 71, section = 4 },
		fluss = { pos = 77, section = 4 },
		['flüssigkeit'] = { pos = 11, section = 6 },
		['flüssigkeiten'] = { pos = 11, section = 6 },
		fossil = { pos = 79, section = 4 },
		gegenstand = { pos = 2, section = 6 },
		['geräusch'] = { pos = 8, section = 7 },
		gewitter = { pos = 29, section = 3 },
		glowstoneader = { pos = 58, section = 4 },
		['große-biome'] = { pos = 20, section = 1 },
		['hexenhütte'] = { pos = 38, section = 5 },
		himmelsdimension = { pos = 19, section = 8 },
		['höhe'] = { pos = 24, section = 7 },
		['höhle'] = { pos = 30, section = 4 },
		['hügel'] = { pos = 66, section = 4 },
		iglu = { pos = 42, section = 5 },
		['indev-haus'] = { pos = 108, section = 8 },
		insel = { pos = 90, section = 4 },
		item = { pos = 2, section = 6 },
		karte = { pos = 118, section = 8 },
		kiesstrand = { pos = 74, section = 4 },
		korallenriff = { pos = 105, section = 4 },
		kreatur = { pos = 6, section = 6 },
		kreaturen = { pos = 6, section = 6 },
		['lava-meer'] = { pos = 59, section = 4 },
		['lava-see'] = { pos = 70, section = 4 },
		lavameer = { pos = 59, section = 4 },
		lavaquelle = { pos = 91, section = 4 },
		lavasee = { pos = 70, section = 4 },
		leere = { pos = 17, section = 2 },
		leuchtfeuer = { pos = 54, section = 4 },
		licht = { pos = 7, section = 7 },
		mansion = { pos = 80, section = 5 },
		meer = { pos = 76, section = 4 },
		mine = { pos = 44, section = 5 },
		mittag = { pos = 101, section = 3 },
		mitternacht = { pos = 104, section = 3 },
		mond = { pos = 16, section = 3 },
		mondphase1 = { pos = 86, section = 3 },
		mondphase2 = { pos = 82, section = 3 },
		mondphase3 = { pos = 85, section = 3 },
		mondphase4 = { pos = 87, section = 3 },
		mondphase5 = { pos = 81, section = 3 },
		mondphase6 = { pos = 84, section = 3 },
		musik = { pos = 8, section = 7 },
		nacht = { pos = 103, section = 3 },
		nebel = { pos = 94, section = 3 },
		nether = { pos = 13, section = 2 },
		['nether-reaktor'] = { pos = 55, section = 8 },
		netherfestung = { pos = 60, section = 5 },
		netherfossil = { pos = 79, section = 4 },
		['netherhöhle'] = { pos = 92, section = 4 },
		netherportal = { pos = 48, section = 4 },
		netherreaktor = { pos = 55, section = 8 },
		neumond = { pos = 83, section = 3 },
		['oberfläche'] = { pos = 65, section = 7 },
		oberwelt = { pos = 12, section = 2 },
		objekt = { pos = 4, section = 6 },
		obsidianplattform = { pos = 49, section = 4 },
		['obsidiansäule'] = { pos = 50, section = 4 },
		['obsidiansäulen'] = { pos = 50, section = 4 },
		obsidianwand = { pos = 57, section = 8 },
		ozean = { pos = 76, section = 4 },
		ozeanmonument = { pos = 41, section = 5 },
		ozeanruine = { pos = 107, section = 5 },
		['plünderer-außenposten'] = { pos = 111, section = 5 },
		portal = { pos = 48, section = 4 },
		portalruine = { pos = 115, section = 5 },
		pyramide = { pos = 39, section = 5 },
		quelle = { pos = 72, section = 4 },
		reaktor = { pos = 55, section = 8 },
		regen = { pos = 27, section = 3 },
		riesennetherpilz = { pos = 116, section = 4 },
		riesenpilz = { pos = 34, section = 4 },
		riesenpilze = { pos = 34, section = 4 },
		['riesige-pilze'] = { pos = 34, section = 4 },
		['riesiger-pilz'] = { pos = 34, section = 4 },
		schiffswrack = { pos = 106, section = 5 },
		schlucht = { pos = 31, section = 4 },
		schnee = { pos = 28, section = 3 },
		schneefall = { pos = 28, section = 3 },
		see = { pos = 69, section = 4 },
		sonne = { pos = 15, section = 3 },
		sonnenaufgang = { pos = 99, section = 3 },
		sonnenuntergang = { pos = 102, section = 3 },
		spieler = { pos = 5, section = 6 },
		standard = { pos = 62, section = 1 },
		steinplattform = { pos = 98, section = 4 },
		steinstrand = { pos = 75, section = 4 },
		strand = { pos = 73, section = 4 },
		['sumpfhütte'] = { pos = 38, section = 5 },
		superflach = { pos = 63, section = 1 },
		['tafelberg-mine'] = { pos = 117, section = 5 },
		tag = { pos = 100, section = 3 },
		['tag-nacht-zyklus'] = { pos = 22, section = 3 },
		['tag/nacht'] = { pos = 22, section = 3 },
		['uferböschung'] = { pos = 96, section = 4 },
		['vergrabener-schatz'] = { pos = 37, section = 5 },
		verlies = { pos = 43, section = 5 },
		vollmond = { pos = 16, section = 3 },
		waldanwesen = { pos = 80, section = 5 },
		weltbarriere = { pos = 78, section = 2 },
		weltgrenze = { pos = 26, section = 2 },
		wesen = { pos = 6, section = 6 },
		wetter = { pos = 97, section = 3 },
		wintermodus = { pos = 28, section = 3 },
		wolke = { pos = 23, section = 3 },
		wolken = { pos = 23, section = 3 },
		['wüstenbrunnen'] = { pos = 112, section = 5 },
		['wüstentempel'] = { pos = 39, section = 5 },
		['zerklüftet'] = { pos = 21, section = 1 },
		['ziegelstein-pyramide'] = { pos = 56, section = 8 },
		ziegelsteinpyramide = { pos = 56, section = 8 },
	},
}