Combat Test 8b

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Combat Test 8b
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Mojang-Blog

Tag der Aktualisierung

21. August 2020

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Nein

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Client (.json)
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Versions-ID

2706

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Combat Test 8b ist eine Entwicklungsversion zur Combat Test Version. Mit Combat Test 8b kamen folgende Neuerungen, Änderungen und Fehlerkorrekturen ins Spiel:

Combat Test 8b is the eighth experimental version of a future combat revision.[1] Although it is a development version for a future release, this combat experiment is a fork of 1.16.2. This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post.

Änderungen[Bearbeiten]

Gegenstände[Bearbeiten]

Pfeile
  • Instantenous effects on tipped arrows are now scaled by 1/8, just like the duration of other effects.
Bögen
  • Returned bow fatigue for holding the bow pulled, but it doesn't start until 3 seconds. Bow fatigue will also cancel out "critical Pfeile".
Tränke
  • Stärke I/II now adds +20%/+40% (was +3/+6 damage).
  • Healing potions now heal 6 points per level (was 4).
  • Potions can now be drunk faster (20 ticks, was 32 ticks).

Gameplay[Bearbeiten]

Essen
  • Returned eating interruption for getting hit (by Spielern or Monstern), also applies to drinking.
  • Liquid food (stews, honey, milk) can now be consumed faster (20 ticks, was 32 or 40 ticks).
Verzauberungen
  • Weapon enchantments are now included in the base damage when calculating crits and potion effects.
  • Hacken now adds +2/+3/+4 points of damage (was +1/+2/+3).

Fehlerkorrekturen[Bearbeiten]

From the previous development versions
  • Fixed shield protection arcs.
  • Improved server-side attack range calculations.

Einzelnachweise[Bearbeiten]