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< en_US.1.10.2.lang 
> en_us.1.11.lang

4c4
< language.code=en_US
---
> language.code=en_us
26c26
< menu.game=Game menu
---
> menu.game=Game Menu
63c63
< selectWorld.enterSeed=Seed for the World Generator
---
> selectWorld.enterSeed=Seed for the world generator
76a77,79
> selectWorld.unable_to_load=Unable to load worlds
> selectWorld.load_folder_access=Unable to read or access folder where game worlds are saved!
> 
88,91c91,103
< createWorld.customize.flat.layer.top=Top - %d
< createWorld.customize.flat.layer=%d
< createWorld.customize.flat.layer.bottom=Bottom - %d
< createWorld.customize.flat.air=Air
---
> createWorld.customize.flat.layer.top=Top - %s
> createWorld.customize.flat.layer=%s
> createWorld.customize.flat.layer.bottom=Bottom - %s
> 
> createWorld.customize.preset.classic_flat=Classic Flat
> createWorld.customize.preset.tunnelers_dream=Tunnelers' Dream
> createWorld.customize.preset.water_world=Water World
> createWorld.customize.preset.overworld=Overworld
> createWorld.customize.preset.snowy_kingdom=Snowy Kingdom
> createWorld.customize.preset.bottomless_pit=Bottomless Pit
> createWorld.customize.preset.desert=Desert
> createWorld.customize.preset.redstone_ready=Redstone Ready
> createWorld.customize.preset.the_void=The Void
126a139
> createWorld.customize.custom.useMansions=Woodland Mansions
139,144c152,157
< createWorld.customize.custom.size= Spawn Size
< createWorld.customize.custom.count= Spawn Tries
< createWorld.customize.custom.minHeight= Min. Height
< createWorld.customize.custom.maxHeight= Max. Height
< createWorld.customize.custom.center= Center Height
< createWorld.customize.custom.spread= Spread Height
---
> createWorld.customize.custom.size=Spawn Size
> createWorld.customize.custom.count=Spawn Tries
> createWorld.customize.custom.minHeight=Min. Height
> createWorld.customize.custom.maxHeight=Max. Height
> createWorld.customize.custom.center=Center Height
> createWorld.customize.custom.spread=Spread Height
162a176,184
> spectatorMenu.previous_page=Previous Page
> spectatorMenu.next_page=Next Page
> spectatorMenu.close=Close Menu
> spectatorMenu.teleport=Teleport to Player
> spectatorMenu.teleport.prompt=Select a player to teleport to
> spectatorMenu.team_teleport=Teleport to Team Member
> spectatorMenu.team_teleport.prompt=Select a team to teleport to
> spectatorMenu.root.prompt=Press a key to select a command, and again to use it.
> 
205c227
< selectServer.add=Add server
---
> selectServer.add=Add Server
296c318
< soundCategory.record=Jukebox/Noteblocks
---
> soundCategory.record=Jukebox/Note Blocks
339a362,363
> options.chunks=%s chunks
> options.framerate=%s fps
391,392c415,416
< options.snooper.title=Machine Specs Collection
< options.snooper.desc=We want to collect information about your machine to help improve Minecraft by knowing what we can support and where the biggest problems are. All of this information is completely anonymous and viewable below. We promise we won't do anything bad with this data, but if you want to opt out then feel free to toggle it off!
---
> options.snooper.title=Feed us data!
> options.snooper.desc=We always want to improve Minecraft and, to help us do that, we'd like to collect some information. This lets us know what hardware to support and where the big problems are. It also gives us a sense of the size of our active player base, so we know if we're doing a good job. You can view all the information we collect below. If you want to opt out then you can simply toggle it off!
408c432
< options.autoJump=Auto-jump
---
> options.autoJump=Auto-Jump
417a442,443
> title.oldjava1=Old java detected; this will prevent you from playing
> title.oldjava2=in the future as Java 8 will be required.
462c488
< resourcePack.openFolder=Open resource pack folder
---
> resourcePack.openFolder=Open Resource Pack Folder
488a515
> tile.air.name=Air
692c719
< tile.woolCarpet.white.name=Carpet
---
> tile.woolCarpet.white.name=White Carpet
752c779
< tile.cloth.white.name=Wool
---
> tile.cloth.white.name=White Wool
761a789
> tile.bed.tooFarAway=You may not rest now, the bed is too far away
846a875,891
> tile.observer.name=Observer
> tile.shulkerBoxWhite.name=White Shulker Box
> tile.shulkerBoxOrange.name=Orange Shulker Box
> tile.shulkerBoxMagenta.name=Magenta Shulker Box
> tile.shulkerBoxLightBlue.name=Light Blue Shulker Box
> tile.shulkerBoxYellow.name=Yellow Shulker Box
> tile.shulkerBoxLime.name=Lime Shulker Box
> tile.shulkerBoxPink.name=Pink Shulker Box
> tile.shulkerBoxGray.name=Gray Shulker Box
> tile.shulkerBoxSilver.name=Light Gray Shulker Box
> tile.shulkerBoxCyan.name=Cyan Shulker Box
> tile.shulkerBoxPurple.name=Purple Shulker Box
> tile.shulkerBoxBlue.name=Blue Shulker Box
> tile.shulkerBoxBrown.name=Brown Shulker Box
> tile.shulkerBoxGreen.name=Green Shulker Box
> tile.shulkerBoxRed.name=Red Shulker Box
> tile.shulkerBoxBlack.name=Black Shulker Box
1028a1074,1075
> item.splash_potion.name=Splash Potion
> item.lingering_potion.name=Lingering Potion
1106a1154,1155
> item.totem.name=Totem of Undying
> item.shulkerShell.name=Shulker Shell
1116c1165
< container.enchant.lapis.many=%d Lapis Lazuli
---
> container.enchant.lapis.many=%s Lapis Lazuli
1118c1167
< container.enchant.level.many=%d Enchantment Levels
---
> container.enchant.level.many=%s Enchantment Levels
1121c1170
< container.repair.cost=Enchantment Cost: %1$d
---
> container.repair.cost=Enchantment Cost: %1$s
1128a1178,1179
> container.shulkerBox=Shulker Box
> container.shulkerBox.more=and %d more...
1169a1221,1226
> item.color=Color: %s
> item.nbt_tags=NBT: %s tag(s)
> item.durability=Durability: %s / %s
> 
> filled_map.mansion=Woodland Explorer Map
> filled_map.monument=Ocean Explorer Map
1204a1262
> entity.ZombieVillager.name=Zombie Villager
1210a1269
> entity.ElderGuardian.name=Elder Guardian
1212a1272,1274
> entity.EvocationIllager.name=Evoker
> entity.Vex.name=Vex
> entity.VindicationIllager.name=Vindicator
1224a1287,1288
> entity.Villager.nitwit=Nitwit
> entity.Villager.cartographer=Cartographer
1235c1299
< entity.EntityHorse.name=Horse
---
> entity.Horse.name=Horse
1241a1306
> entity.Llama.name=Llama
1272a1338
> death.attack.cramming=%1$s was squished too much
1341c1407
< tipped_arrow.effect.empty=Tipped Arrow
---
> tipped_arrow.effect.empty=Uncraftable Tipped Arrow
1457a1524,1525
> enchantment.binding_curse=Curse of Binding
> enchantment.vanishing_curse=Curse of Vanishing
1484,1485c1552,1553
< stat.entityKills=You killed %d %s
< stat.entityKilledBy=%s killed you %d time(s)
---
> stat.entityKills=You killed %s %s
> stat.entityKilledBy=%s killed you %s time(s)
1489,1493c1557,1561
< stat.startGame=Times played
< stat.createWorld=Worlds created
< stat.loadWorld=Saves loaded
< stat.joinMultiplayer=Multiplayer joins
< stat.leaveGame=Games quit
---
> stat.startGame=Times Played
> stat.createWorld=Worlds Created
> stat.loadWorld=Saves Loaded
> stat.joinMultiplayer=Multiplayer Joins
> stat.leaveGame=Games Quit
1539,1541c1607,1609
< stat.noteblockPlayed=Noteblocks played
< stat.noteblockTuned=Noteblocks tuned
< stat.flowerPotted=Plants potted
---
> stat.noteblockPlayed=Note Blocks Played
> stat.noteblockTuned=Note Blocks Tuned
> stat.flowerPotted=Plants Potted
1548a1617
> stat.shulkerBoxOpened=Shulker Boxes Opened
1634,1636c1703,1706
< commands.generic.player.notFound=That player cannot be found
< commands.generic.entity.notFound=That entity cannot be found
< commands.generic.entity.invalidUuid=The entity UUID provided is in an invalid format
---
> commands.generic.player.notFound=Player '%s' cannot be found
> commands.generic.entity.notFound=Entity '%s' cannot be found
> commands.generic.selector.notFound=Selector '%s' found nothing
> commands.generic.entity.invalidUuid=The entity UUID '%s' is in an invalid format
1642,1645c1712,1714
< commands.generic.num.tooSmall=The number you have entered (%d) is too small, it must be at least %d
< commands.generic.num.tooBig=The number you have entered (%d) is too big, it must be at most %d
< commands.generic.double.tooSmall=The number you have entered (%.2f) is too small, it must be at least %.2f
< commands.generic.double.tooBig=The number you have entered (%.2f) is too big, it must be at most %.2f
---
> commands.generic.num.tooSmall=The number you have entered (%s) is too small, it must be at least %s
> commands.generic.num.tooBig=The number you have entered (%s) is too big, it must be at most %s
> commands.generic.blockstate.invalid='%s' is not a state for block %s
1646a1716,1717
> commands.generic.selector_argument=Invalid selector argument: '%s'
> commands.generic.player.unspecified=You must specify which player you wish to perform this action on.
1649c1720
< commands.setidletimeout.success=Successfully set the idle timeout to %d minutes.
---
> commands.setidletimeout.success=Successfully set the idle timeout to %s minutes.
1651,1653c1722,1724
< commands.xp.success=Given %d experience to %s
< commands.xp.success.levels=Given %d levels to %s
< commands.xp.success.negative.levels=Taken %d levels from %s
---
> commands.xp.success=Given %s experience to %s
> commands.xp.success.levels=Given %s levels to %s
> commands.xp.success.negative.levels=Taken %s levels from %s
1660,1662c1731,1733
< commands.give.item.notFound=There is no such item with name %d
< commands.give.block.notFound=There is no such block with name %d
< commands.give.success=Given %s * %d to %s
---
> commands.give.item.notFound=There is no such item with name %s
> commands.give.block.notFound=There is no such block with name %s
> commands.give.success=Given %s * %s to %s
1668,1670c1739,1741
< commands.replaceitem.noContainer=Block at %d, %d, %d is not a container
< commands.replaceitem.failed=Could not replace slot %d with %d * %s
< commands.replaceitem.success=Replaced slot %d with %d * %s
---
> commands.replaceitem.noContainer=Block at %s, %s, %s is not a container
> commands.replaceitem.failed=Could not replace slot %s with %s * %s
> commands.replaceitem.success=Replaced slot %s with %s * %s
1678c1749
< commands.stats.noCompatibleBlock=Block at %d, %d, %d can not track stats
---
> commands.stats.noCompatibleBlock=Block at %s, %s, %s can not track stats
1682c1753
< commands.summon.usage=/summon <EntityName> [x] [y] [z] [dataTag]
---
> commands.summon.usage=/summon <entityname> [x] [y] [z] [dataTag]
1687,1692c1758,1763
< commands.testforblock.usage=/testforblock <x> <y> <z> <TileName> [dataValue] [dataTag]
< commands.testforblock.failed.tile=The block at %d, %d, %d is %s (expected: %s)
< commands.testforblock.failed.data=The block at %d, %d, %d had the data value of %s (expected: %s)
< commands.testforblock.failed.nbt=The block at %d, %d, %d did not have the required NBT keys
< commands.testforblock.failed.tileEntity=The block at %d, %d, %d is not a block entity and cannot support tag matching
< commands.testforblock.success=Successfully found the block at %d, %d, %d
---
> commands.testforblock.usage=/testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
> commands.testforblock.failed.tile=The block at %s, %s, %s is %s (expected: %s)
> commands.testforblock.failed.data=The block at %s, %s, %s had the data value of %s (expected: %s)
> commands.testforblock.failed.nbt=The block at %s, %s, %s did not have the required NBT keys
> commands.testforblock.failed.tileEntity=The block at %s, %s, %s is not a block entity and cannot support tag matching
> commands.testforblock.success=Successfully found the block at %s, %s, %s
1694c1765
< commands.setblock.usage=/setblock <x> <y> <z> <TileName> [dataValue] [oldBlockHandling] [dataTag]
---
> commands.setblock.usage=/setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
1701c1772
< commands.fill.usage=/fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] [dataTag]
---
> commands.fill.usage=/fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
1704c1775
< commands.fill.success=%d blocks filled
---
> commands.fill.success=%s blocks filled
1706c1777
< commands.fill.tooManyBlocks=Too many blocks in the specified area (%d > %d)
---
> commands.fill.tooManyBlocks=Too many blocks in the specified area (%s > %s)
1710c1781
< commands.clone.success=%d blocks cloned
---
> commands.clone.success=%s blocks cloned
1712c1783
< commands.clone.tooManyBlocks=Too many blocks in the specified area (%d > %d)
---
> commands.clone.tooManyBlocks=Too many blocks in the specified area (%s > %s)
1716,1717c1787,1788
< commands.compare.success=%d blocks compared
< commands.compare.tooManyBlocks=Too many blocks in the specified area (%d > %d)
---
> commands.compare.success=%s blocks compared
> commands.compare.tooManyBlocks=Too many blocks in the specified area (%s > %s)
1730,1731c1801,1802
< commands.effect.notFound=There is no such mob effect with ID %d
< commands.effect.success=Given %1$s (ID %2$d) * %3$d to %4$s for %5$d seconds
---
> commands.effect.notFound=There is no such mob effect with ID %s
> commands.effect.success=Given %1$s (ID %2$s) * %3$s to %4$s for %5$s seconds
1737c1808
< commands.enchant.notFound=There is no such enchantment with ID %d
---
> commands.enchant.notFound=There is no such enchantment with ID %s
1743c1814
< commands.particle.success=Playing effect %s for %d times
---
> commands.particle.success=Playing effect %s for %s times
1747,1748c1818,1819
< commands.clear.success=Cleared the inventory of %s, removing %d items
< commands.clear.testing=%s has %d items that match the criteria
---
> commands.clear.success=Cleared the inventory of %s, removing %s items
> commands.clear.testing=%s has %s items that match the criteria
1754,1756c1825,1827
< commands.time.added=Added %d to the time
< commands.time.set=Set the time to %d
< commands.time.query=Time is %d
---
> commands.time.added=Added %s to the time
> commands.time.set=Set the time to %s
> commands.time.query=Time is %s
1758,1760c1829,1831
< commands.players.list=There are %d/%d players online:
< commands.banlist.ips=There are %d total banned IP addresses:
< commands.banlist.players=There are %d total banned players:
---
> commands.players.list=There are %s/%s players online:
> commands.banlist.ips=There are %s total banned IP addresses:
> commands.banlist.players=There are %s total banned players:
1787c1858
< commands.save.usage=/save-all
---
> commands.save.usage=/save-all [flush]
1796a1868,1869
> commands.save.flushStart=Flushing all saves...
> commands.save.flushEnd=Flushing completed
1805c1878
< commands.whitelist.list=There are %d (out of %d seen) whitelisted players:
---
> commands.whitelist.list=There are %s (out of %s seen) whitelisted players:
1830,1831c1903,1904
< commands.scoreboard.objectives.add.tooLong=The name '%s' is too long for an objective, it can be at most %d characters long
< commands.scoreboard.objectives.add.displayTooLong=The display name '%s' is too long for an objective, it can be at most %d characters long
---
> commands.scoreboard.objectives.add.tooLong=The name '%s' is too long for an objective, it can be at most %s characters long
> commands.scoreboard.objectives.add.displayTooLong=The display name '%s' is too long for an objective, it can be at most %s characters long
1835c1908
< commands.scoreboard.objectives.list.count=Showing %d objective(s) on scoreboard:
---
> commands.scoreboard.objectives.list.count=Showing %s objective(s) on scoreboard:
1839,1840c1912,1913
< commands.scoreboard.players.name.tooLong=The name '%s' is too long for a player, it can be at most %d characters long
< commands.scoreboard.players.set.success=Set score of %s for player %s to %d
---
> commands.scoreboard.players.name.tooLong=The name '%s' is too long for a player, it can be at most %s characters long
> commands.scoreboard.players.set.success=Set score of %s for player %s to %s
1850c1923
< commands.scoreboard.players.list.count=Showing %d tracked players on the scoreboard:
---
> commands.scoreboard.players.list.count=Showing %s tracked players on the scoreboard:
1852,1853c1925,1926
< commands.scoreboard.players.list.player.count=Showing %d tracked objective(s) for %s:
< commands.scoreboard.players.list.player.entry=- %2$s: %1$d (%3$s)
---
> commands.scoreboard.players.list.player.count=Showing %s tracked objective(s) for %s:
> commands.scoreboard.players.list.player.entry=- %2$s: %1$s (%3$s)
1860,1861c1933,1934
< commands.scoreboard.players.test.failed=Score %d is NOT in range %d to %d
< commands.scoreboard.players.test.success=Score %d is in range %d to %d
---
> commands.scoreboard.players.test.failed=Score %s is NOT in range %s to %s
> commands.scoreboard.players.test.success=Score %s is in range %s to %s
1868c1941
< commands.scoreboard.players.tag.tooMany=Can't add more than %d tags to an entity
---
> commands.scoreboard.players.tag.tooMany=Can't add more than %s tags to an entity
1872a1946
> commands.scoreboard.players.tag.tagError=Players tag command failed, reason: %s
1876,1877c1950,1951
< commands.scoreboard.teams.add.tooLong=The name '%s' is too long for a team, it can be at most %d characters long
< commands.scoreboard.teams.add.displayTooLong=The display name '%s' is too long for a team, it can be at most %d characters long
---
> commands.scoreboard.teams.add.tooLong=The name '%s' is too long for a team, it can be at most %s characters long
> commands.scoreboard.teams.add.displayTooLong=The display name '%s' is too long for a team, it can be at most %s characters long
1880,1881c1954,1955
< commands.scoreboard.teams.list.count=Showing %d teams on the scoreboard:
< commands.scoreboard.teams.list.entry=- %1$s: '%2$s' has %3$d players
---
> commands.scoreboard.teams.list.count=Showing %s teams on the scoreboard:
> commands.scoreboard.teams.list.entry=- %1$s: '%2$s' has %3$s players
1883,1884c1957,1958
< commands.scoreboard.teams.list.player.count=Showing %d player(s) in team %s:
< commands.scoreboard.teams.list.player.entry=- %2$s: %1$d (%3$s)
---
> commands.scoreboard.teams.list.player.count=Showing %s player(s) in team %s:
> commands.scoreboard.teams.list.player.entry=- %2$s: %1$s (%3$s)
1888c1962
< commands.scoreboard.teams.empty.success=Removed all %d player(s) from team %s
---
> commands.scoreboard.teams.empty.success=Removed all %s player(s) from team %s
1892,1893c1966,1967
< commands.scoreboard.teams.join.success=Added %d player(s) to team %s: %s
< commands.scoreboard.teams.join.failure=Could not add %d player(s) to team %s: %s
---
> commands.scoreboard.teams.join.success=Added %s player(s) to team %s: %s
> commands.scoreboard.teams.join.failure=Could not add %s player(s) to team %s: %s
1895,1896c1969,1970
< commands.scoreboard.teams.leave.success=Removed %d player(s) from their teams: %s
< commands.scoreboard.teams.leave.failure=Could not remove %d player(s) from their teams: %s
---
> commands.scoreboard.teams.leave.success=Removed %s player(s) from their teams: %s
> commands.scoreboard.teams.leave.failure=Could not remove %s player(s) from their teams: %s
1901c1975
< commands.execute.usage=/execute <entity> <x> <y> <z> <command> OR /execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <data> <command>
---
> commands.execute.usage=/execute <entity> <x> <y> <z> <command> OR /execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
1910c1984
< commands.help.header=--- Showing help page %d of %d (/help <page>) ---
---
> commands.help.header=--- Showing help page %s of %s (/help <page>) ---
1923c1997
< commands.debug.stop=Stopped debug profiling after %.2f seconds (%d ticks)
---
> commands.debug.stop=Stopped debug profiling after %s seconds (%s ticks)
1927,1928c2001,2002
< commands.chunkinfo.location=Chunk location: (%d, %d, %d)
< commands.chunkinfo.noChunk=No chunk found at chunk position %d, %d, %d
---
> commands.chunkinfo.location=Chunk location: (%s, %s, %s)
> commands.chunkinfo.noChunk=No chunk found at chunk position %s, %s, %s
1936c2010
< commands.chunkinfo.vertices=%s layer's buffer contains %d vertices
---
> commands.chunkinfo.vertices=%s layer's buffer contains %s vertices
1947c2021
< commands.spawnpoint.success=Set %s's spawn point to (%d, %d, %d)
---
> commands.spawnpoint.success=Set %s's spawn point to (%s, %s, %s)
1949c2023
< commands.setworldspawn.success=Set the world spawn point to (%d, %d, %d)
---
> commands.setworldspawn.success=Set the world spawn point to (%s, %s, %s)
1963a2038
> commands.spreadplayers.noop=No players found to spread
1965,1968c2040,2043
< commands.spreadplayers.spreading.teams=Spreading %s teams %s blocks around %s,%s (min %s blocks apart)
< commands.spreadplayers.spreading.players=Spreading %s players %s blocks around %s,%s (min %s blocks apart)
< commands.spreadplayers.success.teams=Successfully spread %s teams around %s,%s
< commands.spreadplayers.success.players=Successfully spread %s players around %s,%s
---
> commands.spreadplayers.spreading.teams=Spreading %s team(s) %s blocks around %s,%s (min %s blocks apart)
> commands.spreadplayers.spreading.players=Spreading %s player(s) %s blocks around %s,%s (min %s blocks apart)
> commands.spreadplayers.success.teams=Successfully spread %s team(s) around %s,%s
> commands.spreadplayers.success.players=Successfully spread %s player(s) around %s,%s
1971,1972c2046,2047
< commands.spreadplayers.failure.teams=Could not spread %s teams around %s,%s (too many players for space - try using spread of at most %s)
< commands.spreadplayers.failure.players=Could not spread %s players around %s,%s (too many players for space - try using spread of at most %s)
---
> commands.spreadplayers.failure.teams=Could not spread %s team(s) around %s,%s (too many players for space - try using spread of at most %s)
> commands.spreadplayers.failure.players=Could not spread %s player(s) around %s,%s (too many players for space - try using spread of at most %s)
2000,2001c2075,2076
< commands.title.usage=/title <player> <title|subtitle|clear|reset|times> ...
< commands.title.usage.title=/title <player> title|subtitle <raw json title>
---
> commands.title.usage=/title <player> <title|subtitle|actionbar|clear|reset|times> ...
> commands.title.usage.title=/title <player> title|subtitle|actionbar <raw json title>
2009a2085,2087
> commands.locate.usage=/locate <feature>
> commands.locate.success=Located %s at %d (y?) %d
> commands.locate.failure=Unable to locate any %s feature
2056,2064c2134,2142
< attribute.modifier.plus.0=+%d %s
< attribute.modifier.plus.1=+%d%% %s
< attribute.modifier.plus.2=+%d%% %s
< attribute.modifier.take.0=-%d %s
< attribute.modifier.take.1=-%d%% %s
< attribute.modifier.take.2=-%d%% %s
< attribute.modifier.equals.0=%d %s
< attribute.modifier.equals.1=%d%% %s
< attribute.modifier.equals.2=%d%% %s
---
> attribute.modifier.plus.0=+%s %s
> attribute.modifier.plus.1=+%s%% %s
> attribute.modifier.plus.2=+%s%% %s
> attribute.modifier.take.0=-%s %s
> attribute.modifier.take.1=-%s%% %s
> attribute.modifier.take.2=-%s%% %s
> attribute.modifier.equals.0=%s %s
> attribute.modifier.equals.1=%s%% %s
> attribute.modifier.equals.2=%s%% %s
2790c2868
< subtitles.block.note.note=Noteblock plays
---
> subtitles.block.note.note=Note Block plays
2794a2873,2874
> subtitles.block.shulker_box.close=Shulker closes
> subtitles.block.shulker_box.open=Shulker opens
2835a2916,2922
> subtitles.entity.elder_guardian.ambient.land=Elder Guardian flaps
> subtitles.entity.elder_guardian.ambient=Elder Guardian moans
> subtitles.entity.elder_guardian.attack=Elder Guardian shoots
> subtitles.entity.elder_guardian.curse=Elder Guardian curses
> subtitles.entity.elder_guardian.death=Elder Guardian dies
> subtitles.entity.elder_guardian.flop=Elder Guardian flops
> subtitles.entity.elder_guardian.hurt=Elder Guardian hurts
2851a2939,2946
> subtitles.entity.evocation_fangs.attack=Fangs snap
> subtitles.entity.evocation_illager.ambient=Evoker murmurs
> subtitles.entity.evocation_illager.cast_spell=Evoker casts spell
> subtitles.entity.evocation_illager.death=Evoker dies
> subtitles.entity.evocation_illager.hurt=Evoker hurts
> subtitles.entity.evocation_illager.prepare_attack=Evoker prepares attack
> subtitles.entity.evocation_illager.prepare_summon=Evoker prepares summoning
> subtitles.entity.evocation_illager.prepare_wololo=Evoker prepares charming
2903c2998
< subtitles.entity.lightning.impact=Lighting strikes
---
> subtitles.entity.lightning.impact=Lightning strikes
2904a3000,3008
> subtitles.entity.llama.ambient=Llama bleats
> subtitles.entity.llama.angry=Llama bleats angry
> subtitles.entity.llama.chest=Llama Chest equips
> subtitles.entity.llama.death=Llama dies
> subtitles.entity.llama.eat=Llama eats
> subtitles.entity.llama.hurt=Llama hurts
> subtitles.entity.llama.spit=Llama spits
> subtitles.entity.llama.step=Llama steps
> subtitles.entity.llama.swag=Llama is decorated
2909a3014
> subtitles.entity.mule.chest=Mule Chest equips
2972a3078,3081
> subtitles.entity.vex.ambient=Vex vexes
> subtitles.entity.vex.charge=Vex shrieks
> subtitles.entity.vex.death=Vex dies
> subtitles.entity.vex.hurt=Vex hurts
2978a3088,3090
> subtitles.entity.vindication_illager.ambient=Vindicator mutters
> subtitles.entity.vindication_illager.death=Vindicator dies
> subtitles.entity.vindication_illager.hurt=Vindicator hurts
3007a3120
> subtitles.entity.zombie_villager.ambient=Zombie Villager groans
3009a3123,3124
> subtitles.entity.zombie_villager.death=Zombie Villager dies
> subtitles.entity.zombie_villager.hurt=Zombie Villager hurts
3012a3128
> subtitles.item.armor.equip_elytra=Elytra rustles
3025a3142
> subtitles.item.totem.use=Totem activates
3026a3144,3172
> 
> debug.reload_chunks.help=F3 + A = Reload chunks
> debug.show_hitboxes.help=F3 + B = Show hitboxes
> debug.clear_chat.help=F3 + D = Clear chat
> debug.cycle_renderdistance.help=F3 + F = Cycle render distance (Shift to invert)
> debug.chunk_boundaries.help=F3 + G = Show chunk boundaries
> debug.advanced_tooltips.help=F3 + H = Advanced tooltips
> debug.creative_spectator.help=F3 + N = Cycle creative <-> spectator
> debug.pause_focus.help=F3 + P = Pause on lost focus
> debug.help.help=F3 + Q = Show this list
> debug.reload_resourcepacks.help=F3 + T = Reload resource packs
> 
> debug.reload_chunks.message=Reloading all chunks
> debug.show_hitboxes.on=Hitboxes: shown
> debug.show_hitboxes.off=Hitboxes: hidden
> debug.cycle_renderdistance.message=Render Distance: %s
> debug.chunk_boundaries.on=Chunk borders: shown
> debug.chunk_boundaries.off=Chunk borders: hidden
> debug.advanced_tooltips.on=Advanced tooltips: shown
> debug.advanced_tooltips.off=Advanced tooltips: hidden
> debug.creative_spectator.error=Unable to switch gamemode, no permission
> debug.pause_focus.on=Pause on lost focus: enabled
> debug.pause_focus.off=Pause on lost focus: disabled
> debug.help.message=Key bindings:
> debug.reload_resourcepacks.message=Reloaded resource packs
> 
> resourcepack.downloading=Downloading Resource Pack
> resourcepack.requesting=Making Request...
> resourcepack.progress=Downloading file (%s MB)...