Bedrock Edition beta 1.13.0.9

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beta 1.13.0.9
Edition

Bedrock Edition

Art

Build

Erscheinungsdatum

Xbox One, Windows 10: 27. August 2019
Android: 2. September 2019[1]

Build für

1.13.0

Protokollversion

385

Beta 1.13.0.9 ist die sechste Beta Version für Bedrock Edition 1.13.0,[2] welche braune Pilzkühe, Abgestorbene Korallen, Lichtblöcke, Seltsame Suppen, Witherrosen und mehr hinzufügt.

Neuerungen[Bearbeiten]

Blöcke[Bearbeiten]

Dead coral
  • A dead variant of coral that is made when coral is placed on the surface or does not have water.
  • Can be placed on top of blocks.
Blumen
Lichtblöcke
Notenblock

Gegenstände[Bearbeiten]

Seltsame Suppe

Kreaturen[Bearbeiten]

braune Pilzkühe
  • Spawn when a red mooshroom is struck by a lightning bolt.
  • Can be fed flowers then milked for a suspicious stew.

Weltgenerierung[Bearbeiten]

Villages
  • Verlassene Dörfer hinzugefügt.
    • Zombie-Dörfer wurden wieder hinzugefügt, aber unter Nutzung der neuen Dorfstrukturen.

Allgemein[Bearbeiten]

Credits
  • Added game credits.
    • These can be viewed after defeating the ender dragon, and also through a new button found in the Settings menu.
Patrols
  • Can now spawn in any biome except the Nether and mushroom fields.
  • Delay is now 10-11 minutes, instead of 5-6 minutes.
  • Now attack in swarms.
Raids
  • Added villager celebration for a successful raid defense.
  • Added illager celebration for an unsuccessful raid defense.

Änderungen[Bearbeiten]

Blöcke[Bearbeiten]

Grass paths
  • Can now be found in the Creative inventory.
Item frames
  • Can now be placed on the top and bottom of blocks.

Gegenstände[Bearbeiten]

Turtle eggs
  • Now have 2D textures in the inventory.

Kreaturen[Bearbeiten]

Fische
Spieler
Tintenfische
Dorfbewohner
  • Can now heal if they have bread in their inventory.

Allgemein[Bearbeiten]

How to Play
Map-making and add-ons
  • New data-driven items:
    • Turtle lightning interactions are now data-driven.
    • Pufferfish puffed states are now data-driven.
    • Brewing stand potion recipes are now data-driven.
    • Changed Breathable, RideTick, and Transformation systems to use ViewedEntityContext.
    • Added precompiled header targeting for ScriptAPI.
  • Significantly increased the maximum spawnRadius distance.

Fehlerkorrekturen[Bearbeiten]

Einzelnachweise[Bearbeiten]