Bedrock Edition 1.16.100/Entwicklung

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Dies ist eine Liste von Bedrock Edition 1.16.100 Entwicklungsversionen.

beta 1.16.100.50

Beta 1.16.100.50 ist die fünfte Beta Version für Bedrock Edition 1.16.20, erschienen am 30. Juli 2020,[1] welches den Erfolgebildschirm ändert und Fehler behebt.

Neuerungen

General

Achievements
  • Added a new achievement details screen.
    • Only available after gradual roll-out.[2]
Options
  • Added Noto Sans font license button and pop-up dialog to Settings screen.

Änderungen

General

Datei:AchievementsMenuBE116.png
The new achievement UI
Achievements
  • Revamped the UI.[3]
    • Only available after gradual roll-out.[2]
Map Making and Add-ons
  • The minecraft:behavior.controlled_by_player goal is now data-driven.
  • Physics Component's has_gravity is now used to decide whether a mob should apply water gravity, if the mob does not have a Navigation Component.
  • Ender Crystals can no longer be pushed.
  • The Squid's rendering is now data-driven.
  • Minecarts are now data-driven.
    • This converted minecart rideable, minecarts with chest, with hopper, with command block, and with TNT to be data-driven.
  • Items can now override their display name with a localized 'value'.

Fehlerkorrekturen

beta 1.16.100.51

Beta 1.16.100.51 is the second beta version for a future version of Bedrock Edition after Bedrock Edition 1.16.20,[4] released on August 12, 2020,[5] which brings more parity, changes the achievement screen, and fixes bugs.

Änderungen

Allgemein

Achievements
  • Gamepad bumpers can now be used to switch tabs in the achievements screen
  • Tweaked the default focus on the tabs in the achievements screen
  • Added extra space between the end of the list and the "input legend" at the bottom
  • The achievement detail screen now shows "Completed on other platform" section

Fehlerkorrekturen

beta 1.16.100.52

Beta 1.16.100.52 ist die dritte Beta Version für die Bedrock Edition 1.16.100,[6] veröffentlicht am 19. August 2020,[7] welche neue Befehle, mehr Paritäts-Funktionen von Java Edition, technische Änderungen und Fehlerkorrekturen hinzufügt.

Neuerungen

Befehlsformat

Befehle
  • Der Befehl /playanimation wurde hinzugefügt:
    • wird verwendet, um eine einmalige Animation auszuführen.
  • Der Befehl /ride wurde hinzugefügt:
    • wird verwendet, um Entitäten dazu zu bringen, andere Entitäten zu reiten, Entitäten vom Reiten abzuhalten, Ritte zu unternehmen, um ihre Reiter abzuwerfen, oder Ritte oder Reiter zu beschwören.
  • Der Befehl /structure wurde hinzugefügt:
    • wird verwendet, um Strukturen zu speichern und zu laden, ohne Strukturblöcke verwenden zu müssen.

Änderungen

Blöcke

Braustände
Ackerboden
  • Man erhält nun Ackerboden anstatt normale Erde, wenn man ihn pickblocked.
  • Man kann ihn jetzt durch den Befehl /give erhalten.

Add-ons and Map Making

  • Updated Actor Properties. Two fields that were invalid and appeared in some vanilla content will now give a content error. The field value on minecraft:can_fly and the property minecraft:foot_size should simply be removed from any entity files.
  • Make boat use the Buoyancy Component. Added two new components, the inside_block_notifier component, which fires specified events when the actor enters or exits specified blocks, and the out_of_control component, which sets a corresponding actor flag, in order to make this possible.
  • Added error checks to parsing of minecraft shareables items. Displays content log if item name is invalid or the array is empty.
  • Attempting to load a custom material that is not defined no longer causes a crash. A proper content error is now thrown.
  • Exposed new data parameters to control the behavior of Drop Item For Goal. This includes: seconds_before_pickup", cooldown, minimum_teleport_distance, max_head_look_at_height, teleport_offset, and entity_types.
  • Exposed new data parameters to control the behavior of Harvest Farm Block Goal, including max_seconds_before_search, search_cooldown_max_seconds, and seconds_until_new_task}.
  • The UI now supports using aseprite JSON files for animations, which allows more advanced animations than simple flip books.
  • Updated the format_versionfield in geometry, particles, and animation files to behave as entity behavior files do.
  • SetBannerDetailsFunction now supports customizing non-Illager banners, up to 6 patterns and colors can be specified.

Fehlerkorrekturen

beta 1.16.100.53

Beta 1.16.100.53 ist die vierte Beta-Version für die Bedrock Edition 1.16.100, veröffentlicht am 26. August 2020,[8] die Fehler behebt.

Fehlerkorrekturen

beta 1.16.100.54

Beta 1.16.100.54 is the fifth beta version for Bedrock Edition 1.16.100, released on September 3, 2020,[9] which brought more parity from Java Edition, RenderDragon to the Windows 10 port, and fixes bugs.

Neuerungen

Command format

Commands
  • Added Befehl /fog
    • Used for managing active fog settings for players.

Allgemein

Splashes

Änderungen

Blöcke

Bienennester
  • Now appear yellow on maps.
Ketten
  • Can now be placed in all orientations.
Laternen
Nethergolderz
  • Now uses the "nether" color on maps.
Seelenlagerfeuer
  • Now deal double the damage that normal campfires deal.

Gegenstände

Brauner und Roter Mushrooms
  • Can now be placed and grown on both types of Nezel.
Karmesin- und Wirrpilz
Leitsteinkompasse
Totem der Unsterblichkeit

Kreaturen

Hoglins
  • Now afraid of Seelenankers.
  • Baby Hoglins now deal appropriate damage.
Eisengolems
Piglins
Piglin-Barbaren
  • Now drops 20 experience points instead of 10.
  • No longer spawns with enchanted goldene Äxte
Schreiter
  • Now has the correct health of 20 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg) instead of 15 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) to match Java Edition.
Schreiter Jockeys
  • The zombified piglin riding a strider now spawns holding a Wirrpilzrute.

World Generation

Nether Biome
Portalruinen

Gameplay

Bartering
Karten colors
  • Map colors have been updated accordingly.
    • Warped stems, stripped warped stems, and warped planks now use the WARPED_STEM color instead of the COLOR_CYAN color.
    • Warped hyphae and stripped warped hyphae now use the WARPED_HYPHAE color instead of the COLOR_CYAN color.
    • Warped nylium now uses the WARPED_NYLIUM color instead of the COLOR_CYAN color.
    • Warped fungi and twisting vines now use the COLOR_CYAN color instead of the PLANT color.
    • Warped wart blocks now use the WARPED_WART_BLOCK color instead of the COLOR_CYAN color.
    • Crimson stems and stripped crimson stems now use the CRIMSON_STEM color instead of the COLOR_RED color.
    • Crimson hyphae and stripped crimson hyphae now use the CRIMSON_HYPHAE color instead of the COLOR_RED color.
    • Crimson nylium now uses the CRIMSON_NYLIUM color instead of the COLOR_RED color.
    • Crimson fungi and weeping vines now use the NETHER color instead of the PLANT color.
    • Crimson planks now use the CRIMSON_STEM color instead of the NETHER color.

Allegmein

Add-ons and Map Making
  • The MoveToLiquidGoal has been changed to use data for its target block.
  • Striders now correctly executes the move_to_liquid goal.
  • minecraft:behavior.send_event no longer uses -1 in max_activation_range as a value to indicate unlimited range, the default has been changed to 32
  • minecraft:behavior.summon_entity no longer uses -1 in max_activation_range as a value to indicate unlimited range, the default has been changed to 32
  • Added content log warnings for when min_activation_range and max_activation_range is less than 0
  • Added content log warnings for when min_activation_range is greater than max_activation_range
Options
  • Removed the "Particle Render Distance" options as it became redundant with Befehl /fog.
RenderDragon
  • Windows 10 now uses the new rendering engine RenderDragon.
Splashes
  • Removed the "mixer.com/minecraft" splash, as Mixer streaming services is no longer available.

Fehlerkorrekturen

beta 1.16.100.55

Beta 1.16.100.55 is the sixth beta version for Bedrock Edition 1.16.100, released on September 10, 2020,[10] which brought more parity from Java Edition, and fixes bugs.

Änderungen

Blöcke

Beobachter
  • No longer gets stuck in an active state when moved by pistons.

Gegenstände

Pilzlichter
  • Can now be composted.
Banner
  • The "Thing" banner pattern can now be crafted at the loom.

Kreaturen

Piglin-Barbaren
  • Now kept their golden axes when "zombified".
Zoglins
  • Changed baby zoglin's model to match Java Edition.

Allgemein

Add-ons and Script Engine
  • Bandwidth optimization: make sure level event packets only broadcast locally
  • Spatial Bandwidth Optimizations are now exposed through a component, minecraft:conditional_bandwidth_optimization
  • Spatial Bandwidth Optimizations are now utilized by every actor using minecraft:conditional_bandwidth_optimization
  • Added the selector component to raw text which can be used to print entity names in commands such as 'tellraw' and 'titleraw'
  • Structures are no longer cut off when loaded using the Befehl /structure command
Menu screen

Fehlerkorrekturen

beta 1.16.100.56

Beta 1.16.100.56 is the seventh beta version for Bedrock Edition 1.16.100, released on September 17, 2020,[11] which made technical changes, and fixes bugs.

Änderungen

Allgemein

Add-ons and Script Engine
  • Added minecraft:placement_filter component which allows the player to set conditions for where the block can be placed.
  • Added serialization to Block Descriptor
  • Added static anyMatch functions to BlockDescriptor to compare a list of BlockDescriptors against: Block*, BlockLegacy, or BlockDescriptor
  • Added a function to compare two BlockDescriptors. This covers: matching blocks, any tag of either descriptor match, block states with matching permutations
  • Changed the BlockDescriptor BlockLegacy member variable to a Block* so we can set the block states during deferred block resolution and get the block with the states set
  • Removed all the existing Block* json parsing
  • Added unit tests to verify parsing and serializing block descriptors
  • Added unit tests to verify comparing a BlockDescriptors against each other
  • Added unit tests to verify getting a block from BlockDescriptor with the states set

Fehlerkorrekturen

beta 1.16.100.57

Beta 1.16.100.57 is the eighth beta version for Bedrock Edition 1.16.100, released on September 24, 2020[12], which added new commands and fixes bugs.

Neuerungen

Command format

Commands

Allgemein

Accessibility
  • Added "Camera Shake" toggle to adjust camera shakes
Options
  • Added "Camera Shake" toggle in the Video settings.

Änderungen

Allgemein

Experimental Gameplay
  • Added "Additional Modding Capabilities" toggle.
Inventar
  • Items in the inventory will no longer move into the crafting grid when hovering over recipes
  • The selected recipe will no longer be cleared when changing tabs, even if you don't have all the necessary ingredients for that recipe
  • Picking up items while the cursor is hovering over a recipe now updates to the recipe's new index
Technical
  • Added Item Lock components to allow for items to be locked in the inventory, locked in a slot, or kept on death
  • Added a new loop_delayfield to skeletal animation files that controls how to wait between each iteration of a looping animation
  • Added camerashake command to enable a camera shaking effect
  • Villagers/zombie villagers will once again correctly spawn as a baby when using the summon command to summon them with the event "minecraft:entity_born"
  • Older command versions using /execute will now use the proper position for command selectors when calculating the radius
  • Items
    • Banners using the set_banner_details function no longer throw a content error when a "base_color" isn't specificed, but rather only when the "base_color" is invalid
    • Added decrement_count event response for items
  • MoveTowardsRestrictionGoal
    • This goal has been removed in favor of the two new child goals that make the behavior more clear.
  • MoveTowardsDwellingRestrictionGoal
    • This goal is for Actors that are part of the Village construct
    • The DwellerComponent is necessary for this goal
  • MoveTowardsHomeRestrictionGoal
    • The HomeComponent is necessary for this goal
    • Exposed a new data parameter for the range at which the Actor will stay within in relation to their home: "restriction_radius"
  • Send Event Goal
    • minecraft:behavior.send_event no longer uses -1 in max_activation_range as a value to indicate unlimited range, the default has been changed to 32
    • Added content log warnings for when min_activation_range and max_activation_range is less than 0
    • Added content log warnings for when min_activation_range is greater than {{cd|max_activation_range
    • Added a new json field look_at_target which allows and disallows entities to turn and face their target

Fehlerkorrekturen

beta 1.16.100.58

Beta 1.16.100.58 is the ninth beta version for Bedrock Edition 1.16.100, released on September 30, 2020[13], which added a new command and fixes bugs.

Neuerungen

Command format

Befehl /music
  • Allows the players to control playing music tracks.

Allgemein

Splashes
  • Added eight new splashes:
    • Black lives matter!
    • Be anti-racist!
    • Learn about allyship!
    • Speak OUT against injustice and UP for equality!
    • Amplify and listen to BIPOC voices!
    • Educate your friends on anti-racism!
    • Support the BIPOC community and creators!
    • Stand up for equality in your community!

Änderungen

Allgemein

Technical
  • Removed legacy fall damage packet from client
  • Made some small changes around how we calculate the spawn position of dropped items from a player that dies from falling.
  • Added support for the music command, allowing creators to play and control custom music.
  • Changed LegacyCubemap from opaque to transparent (MCPE-94275)
  • Fog Definition identifier cannot use the minecraft: namespace unless it's from a vanilla resource pack.
  • Blocks that have ticking components will now clear their pending ticks from the ticking queue upon removal.
    • Added the on_player_destroyed trigger component.
  • DataDrivenBlocks
    • Middle click on non-default permutations of data driven blocks no longer throws an assert. Middle click now adds the default permutation of the block to your inventory
    • Added a fix for blocks computing ambient occlusion to behave more like vanilla by only contributing ambient occlusion if it's an opaque unit cube
    • Made data driven blocks with disabled collision pathable
  • Documentation
    • Added documentation for block event responses and re-organized block documentation

Fehlerkorrekturen

beta 1.16.100.59

Beta 1.16.100.59 is the tenth beta version for Bedrock Edition 1.16.100, released on October 8, 2020[14], which adds a new command, re-adds RenderDragon, and fixes bugs.

Neuerungen

Command format

Befehl /schedule
  • Used to set an action on a certain schedule.

Änderungen

Allgemein

RenderDragon
  • Re-enabled in the beta.
Technical
  • Add Block
    • Add Block content is not allowed to use Vanilla Block identifiers to avoid content collisions
    • SetBlockAtPos does not modify the block position from incoming parameters
  • Components
    • Added a Lock in Inventory component that can be applied to an item via the 'give' and 'replaceitem' commands. This prevents the item from being removed from the player's inventory, dropped, or crafted with.
    • Added a Lock in Slot component that can be applied to an item via the 'give' and 'replaceitem' commands. This prevents the item from being moved or removed from its slot in the player's inventory, dropped, or crafted with.
    • Added a Keep on Death component which can be applied to an item via the 'give' and 'replaceitem' commands. This component prevents the item from being dropped when the player dies.
  • Item Icon Component
    • Items now have an easy way to set the icon for an item for displaying in the user interface
    • Component Variables
      • "texture": Full path to icon image to use as item's icon. No default
      • "frame": Molang script to be executed at runtime to determine the icon's current frame. Can be a constant, defaults to: 0
      • "legacy_texture_id": The name of the texture used on legacy items. No default
      • "legacy_frame": Molang script to be executed at runtime to determine the icon's current frame. Can be a constant, defaults to: 0
  • Data Driven Blocks
    • Added the BlockDisplayNameComponent to allow display names to be configured in the localization table
    • Made 'entity_collision' and 'pick_collision' take into account the rotation on a block
    • Added support for the 'on_interact' trigger component
    • Improved support for 'on_interact' modifying the item used, e.g. change durability or set into another item

Fehlerkorrekturen

beta 1.16.100.60

Beta 1.16.100.60 is the eleventh beta version for Bedrock Edition 1.16.100, released on October 15, 2020,[15] which fixes bugs.

Änderungen

Command format

Befehl /structure
  • Added the ability to animate the placement of a structure.

Fehlerkorrekturen

Einzelnachweise